CMDR Frank Likes Pie profile
(Imperial Cutter)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 28 719 297 203 cr |
Credits spent on ships | 2 078 911 971 cr |
Credits spent on outfitting | 5 716 117 705 cr |
Credits spent on repairs | 68 391 982 cr |
Credits spent on fuel | 789 210 cr |
Credits spent on munitions | 18 973 514 cr |
Insurance claims | 92 |
Total claim costs | 596 138 475 cr |
Combat |
|
Bounties claimed | 12 790 |
Profit from bounties | 3 388 672 816 cr |
Combat bonds | 9 894 |
Profit from combat bonds | 8 874 615 389 cr |
Assassinations | 805 |
Profit from assassinations | 1 860 142 695 cr |
Highest single reward | 1 742 000 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 468 |
Lifetime fines value | 350 494 cr |
Bounties received/earned | 1 103 |
Lifetime bounty value | 51 970 100 cr |
Highest bounty issued | 3 814 900 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 158 320 cr |
Commodities smuggled | 62 |
Average profit | 13 193 cr |
Highest single transaction | 73 509 cr |
Trading |
|
Market network | 100 |
Trading profit | 14 119 930 288 cr |
Commodities traded | 169 788 |
Average profit | 23 261 829 cr |
Highest single transaction | 647 680 000 cr |
Mining |
|
Profits from mining | 1 636 261 259 cr |
Minerals refined | 7 435 |
Materials collected | 32 300 |
Exploration |
|
Systems visited | 6 897 |
Profits from exploration | 1 204 962 499 cr |
Level 2 detailed scans | 38 773 |
Level 3 detailed scans | 38 771 |
Highest payout | 29 954 460 cr |
Total hyperspace distance | 448 974 ly |
Total hyperspace jumps | 10 749 |
Max distance from start | 29 984,32 ly |
Max distance from Sol | 30 017,50 ly |
Max distance from Colonia | 35 106,95 ly |
Approximate time played | 14W 4D 3H 3M |
Passengers |
|
Total bulk passengers delivered | 376 |
Total VIPs delivered | 495 |
Total delivered | 871 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 155 420 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5 794 |
Grade 1 upgrades generated | 725 |
Grade 2 upgrades generated | 853 |
Grade 3 upgrades generated | 1 276 |
Grade 4 upgrades generated | 1 281 |
Grade 5 upgrades generated | 1 659 |
Crew |
|
Crew credits earned | 4 229 732 603 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 3H 47M 19S |