CMDR Destiny Hazzane profile
(Krait Phantom)
Federation: Warrant Officer
Empire: Lord
Balance |
|
---|---|
Current assets | 1 263 618 167 cr |
Credits spent on ships | 628 155 875 cr |
Credits spent on outfitting | 670 633 756 cr |
Credits spent on repairs | 2 630 718 cr |
Credits spent on fuel | 124 326 cr |
Credits spent on munitions | 455 980 cr |
Insurance claims | 21 |
Total claim costs | 22 489 196 cr |
Combat |
|
Bounties claimed | 265 |
Profit from bounties | 45 170 823 cr |
Combat bonds | 29 |
Profit from combat bonds | 2 780 009 cr |
Assassinations | 9 |
Profit from assassinations | 4 834 273 cr |
Highest single reward | 247 200 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 32 |
Lifetime fines value | 338 583 cr |
Bounties received/earned | 57 |
Lifetime bounty value | 111 800 cr |
Highest bounty issued | 54 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 85 680 cr |
Commodities smuggled | 32 |
Average profit | 7 140 cr |
Highest single transaction | 39 704 cr |
Trading |
|
Market network | 28 |
Trading profit | 262 056 951 cr |
Commodities traded | 17 554 |
Average profit | 3 494 093 cr |
Highest single transaction | 29 926 862 cr |
Mining |
|
Profits from mining | 110 039 411 cr |
Minerals refined | 473 |
Materials collected | 2 644 |
Exploration |
|
Systems visited | 1 682 |
Profits from exploration | 41 984 662 cr |
Level 2 detailed scans | 3 401 |
Level 3 detailed scans | 3 401 |
Highest payout | 4 177 231 cr |
Total hyperspace distance | 58 238 ly |
Total hyperspace jumps | 2 360 |
Max distance from start | 6 416,31 ly |
Max distance from Sol | 6 457,28 ly |
Max distance from Colonia | 22 945,39 ly |
Approximate time played | 2W 5D 17H 52M |
Passengers |
|
Total bulk passengers delivered | 957 |
Total VIPs delivered | 2 581 |
Total delivered | 3 538 |
Total ejected | 6 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 98 |
Grade 1 upgrades generated | 54 |
Grade 2 upgrades generated | 19 |
Grade 3 upgrades generated | 19 |
Grade 4 upgrades generated | 5 |
Grade 5 upgrades generated | 1 |
Crew |
|
Crew credits earned | 39 991 124 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 12M 15S |
Time in gunner role | 1H 6M 32S |
Time in fighter con role | 36M 27S |
Total credits accrued | 3 097 715 cr |