CMDR Orok profile
(Python Mk II)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 17 123 791 852 cr |
Credits spent on ships | 1 485 701 477 cr |
Credits spent on outfitting | 3 361 306 147 cr |
Credits spent on repairs | 48 025 179 cr |
Credits spent on fuel | 1 061 383 cr |
Credits spent on munitions | 6 843 255 cr |
Insurance claims | 99 |
Total claim costs | 443 746 745 cr |
Combat |
|
Bounties claimed | 8 442 |
Profit from bounties | 1 136 433 301 cr |
Combat bonds | 1 777 |
Profit from combat bonds | 129 429 996 cr |
Assassinations | 167 |
Profit from assassinations | 200 012 290 cr |
Highest single reward | 2 080 300 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 454 |
Lifetime fines value | 47 260 654 cr |
Bounties received/earned | 670 |
Lifetime bounty value | 3 639 375 cr |
Highest bounty issued | 884 500 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 203 325 cr |
Commodities smuggled | 258 |
Average profit | 7 531 cr |
Highest single transaction | 99 000 cr |
Trading |
|
Market network | 181 |
Trading profit | 8 610 093 423 cr |
Commodities traded | 194 964 |
Average profit | 6 488 390 cr |
Highest single transaction | 268 358 616 cr |
Mining |
|
Profits from mining | 3 936 774 196 cr |
Minerals refined | 22 923 |
Materials collected | 26 492 |
Exploration |
|
Systems visited | 7 746 |
Profits from exploration | 1 388 076 834 cr |
Level 2 detailed scans | 24 561 |
Level 3 detailed scans | 37 152 |
Highest payout | 22 502 668 cr |
Total hyperspace distance | 586 839 ly |
Total hyperspace jumps | 13 014 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 31W 2D 23H 50M |
Passengers |
|
Total bulk passengers delivered | 2 974 |
Total VIPs delivered | 994 |
Total delivered | 3 968 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 148 |
Total profit | 2 850 269 cr |
Total rescue transactions | 24 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3 746 |
Grade 1 upgrades generated | 731 |
Grade 2 upgrades generated | 823 |
Grade 3 upgrades generated | 928 |
Grade 4 upgrades generated | 803 |
Grade 5 upgrades generated | 461 |
Crew |
|
Crew credits earned | 1 819 850 409 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 5H 27M 47S |