CMDR BlueFoxFPV [GPL] profile
(Imperial Cutter)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 14 942 990 352 cr |
Credits spent on ships | 2 776 894 791 cr |
Credits spent on outfitting | 9 157 186 946 cr |
Credits spent on repairs | 52 917 389 cr |
Credits spent on fuel | 958 411 cr |
Credits spent on munitions | 10 796 907 cr |
Insurance claims | 76 |
Total claim costs | 665 324 084 cr |
Combat |
|
Bounties claimed | 3 939 |
Profit from bounties | 820 483 578 cr |
Combat bonds | 11 588 |
Profit from combat bonds | 5 174 282 388 cr |
Assassinations | 36 |
Profit from assassinations | 32 411 942 cr |
Highest single reward | 1 672 619 cr |
Skimmers killed | 105 |
Crime |
|
Fines issued | 213 |
Lifetime fines value | 461 646 cr |
Bounties received/earned | 54 |
Lifetime bounty value | 40 300 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 283 286 cr |
Commodities smuggled | 160 |
Average profit | 40 469 cr |
Highest single transaction | 277 050 cr |
Trading |
|
Market network | 99 |
Trading profit | 7 312 518 379 cr |
Commodities traded | 428 505 |
Average profit | 7 240 117 cr |
Highest single transaction | 133 326 828 cr |
Mining |
|
Profits from mining | 9 196 992 525 cr |
Minerals refined | 20 217 |
Materials collected | 39 512 |
Exploration |
|
Systems visited | 8 907 |
Profits from exploration | 3 508 071 418 cr |
Level 2 detailed scans | 66 652 |
Level 3 detailed scans | 66 651 |
Highest payout | 29 669 935 cr |
Total hyperspace distance | 811 188 ly |
Total hyperspace jumps | 13 360 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 19W 6D 21H 18M |
Passengers |
|
Total bulk passengers delivered | 10 423 |
Total VIPs delivered | 32 |
Total delivered | 10 455 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 146 |
Total profit | 4 153 105 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 6 214 |
Grade 1 upgrades generated | 1 028 |
Grade 2 upgrades generated | 1 173 |
Grade 3 upgrades generated | 1 551 |
Grade 4 upgrades generated | 1 554 |
Grade 5 upgrades generated | 908 |
Crew |
|
Crew credits earned | 2 986 776 587 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 1D 8H 56M 29S |