CMDR ScherbenKlang profile
Profile
Commander name:
Current ship:
Gaia-X II [1917E]
(Mandalay)
(Mandalay)
Member since:
17.8.2021
Distances submitted:
0
Systems visited:
26 926
Systems discovered first:
13 549
Balance:
7 092 154 457 Cr
Ranks
Gunslinger
Elite II
Federation: Rear Admiral
Empire: Earl
Credits
Statistics
Balance |
|
|---|---|
| Current assets | 22 645 435 994 cr |
| Credits spent on ships | 3 424 943 973 cr |
| Credits spent on outfitting | 12 534 033 298 cr |
| Credits spent on repairs | 91 247 521 cr |
| Credits spent on fuel | 1 168 589 cr |
| Credits spent on munitions | 7 223 483 cr |
| Insurance claims | 98 |
| Total claim costs | 995 148 676 cr |
Combat |
|
| Bounties claimed | 1 946 |
| Profit from bounties | 348 942 480 cr |
| Combat bonds | 5 733 |
| Profit from combat bonds | 4 931 993 873 cr |
| Assassinations | 76 |
| Profit from assassinations | 49 578 273 cr |
| Highest single reward | 2 107 836 cr |
| Skimmers killed | 50 |
Crime |
|
| Fines issued | 343 |
| Lifetime fines value | 6 583 816 cr |
| Bounties received/earned | 240 |
| Lifetime bounty value | 1 049 800 cr |
| Highest bounty issued | 542 500 cr |
Smuggling |
|
| Black market network | 6 |
| Black market profit | 1 933 091 cr |
| Commodities smuggled | 911 |
| Average profit | 80 545 cr |
| Highest single transaction | 1 888 272 cr |
Trading |
|
| Market network | 250 |
| Trading profit | 773 642 704 cr |
| Commodities traded | 211 400 |
| Average profit | 703 952 cr |
| Highest single transaction | 11 238 084 cr |
Mining |
|
| Profits from mining | 62 061 539 cr |
| Minerals refined | 2 591 |
| Materials collected | 132 424 |
Exploration |
|
| Systems visited | 23 563 |
| Profits from exploration | 7 390 244 673 cr |
| Level 2 detailed scans | 326 159 |
| Level 3 detailed scans | 326 150 |
| Highest payout | 21 484 451 cr |
| Total hyperspace distance | 924 792 ly |
| Total hyperspace jumps | 28 499 |
| Max distance from start | 65 248,48 ly |
| Max distance from Sol | 65 279,35 ly |
| Max distance from Colonia | 46 241,11 ly |
| Approximate time played | 18W 5D 22H 16M |
Passengers |
|
| Total bulk passengers delivered | 13 082 |
| Total VIPs delivered | 6 |
| Total delivered | 13 088 |
| Total ejected | 0 |
Search and Rescue |
|
| Total items rescued | 587 |
| Total profit | 16 337 625 cr |
| Total rescue transactions | 49 |
Crafting |
|
| Number of engineers used | 18 |
| Number of upgrades generated | 6 205 |
| Grade 1 upgrades generated | 639 |
| Grade 2 upgrades generated | 896 |
| Grade 3 upgrades generated | 1 301 |
| Grade 4 upgrades generated | 1 540 |
| Grade 5 upgrades generated | 1 829 |
Crew |
|
| Crew credits earned | 865 703 676 cr |
| Crew hired | 5 |
| Crew fired | 5 |
| Crew lost | 5 |
Multi-Crew |
|
| Total time in multi-crew | 3H 58M 47S |
| Time in gunner role | 8M 34S |
| Time in fighter con role | 10M 50S |
| Total credits accrued | 36 000 001 cr |