CMDR Frang profile
(Python)
Federation: Chief Petty Officer
Empire: Serf
Balance |
|
---|---|
Current assets | 1 312 498 384 cr |
Credits spent on ships | 247 994 820 cr |
Credits spent on outfitting | 686 478 404 cr |
Credits spent on repairs | 7 442 072 cr |
Credits spent on fuel | 183 975 cr |
Credits spent on munitions | 742 180 cr |
Insurance claims | 32 |
Total claim costs | 38 289 711 cr |
Combat |
|
Bounties claimed | 631 |
Profit from bounties | 28 131 428 cr |
Combat bonds | 199 |
Profit from combat bonds | 5 907 300 cr |
Assassinations | 4 |
Profit from assassinations | 1 306 064 cr |
Highest single reward | 265 037 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 56 |
Lifetime fines value | 258 428 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 25 660 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 1 071 846 cr |
Commodities smuggled | 157 |
Average profit | 32 480 cr |
Highest single transaction | 580 136 cr |
Trading |
|
Market network | 243 |
Trading profit | 16 640 189 cr |
Commodities traded | 7 531 |
Average profit | 37 733 cr |
Highest single transaction | 2 430 200 cr |
Mining |
|
Profits from mining | 1 165 821 cr |
Minerals refined | 79 |
Materials collected | 7 101 |
Exploration |
|
Systems visited | 14 109 |
Profits from exploration | 984 709 319 cr |
Level 2 detailed scans | 10 645 |
Level 3 detailed scans | 19 147 |
Highest payout | 6 020 078 cr |
Total hyperspace distance | 546 225 ly |
Total hyperspace jumps | 15 342 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 8W 5D 9H 52M |
Passengers |
|
Total bulk passengers delivered | 649 |
Total VIPs delivered | 85 |
Total delivered | 734 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 124 022 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 245 |
Grade 1 upgrades generated | 89 |
Grade 2 upgrades generated | 59 |
Grade 3 upgrades generated | 57 |
Grade 4 upgrades generated | 25 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 527 160 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 59M 50S |
Time in gunner role | 17M 30S |
Time in fighter con role | 54M 43S |
Total credits accrued | 500 114 cr |