CMDR monorf profile
(Asp Explorer)
Federation: None
Empire: Master
Balance |
|
---|---|
Current assets | 6 599 431 353 cr |
Credits spent on ships | 419 660 232 cr |
Credits spent on outfitting | 288 095 078 cr |
Credits spent on repairs | 18 664 810 cr |
Credits spent on fuel | 409 531 cr |
Credits spent on munitions | 189 714 cr |
Insurance claims | 20 |
Total claim costs | 80 995 659 cr |
Combat |
|
Bounties claimed | 2 |
Profit from bounties | 61 865 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 71 070 cr |
Highest single reward | 55 720 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 48 |
Lifetime fines value | 176 428 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 6 800 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 73 |
Trading profit | 92 097 080 cr |
Commodities traded | 34 588 |
Average profit | 331 284 cr |
Highest single transaction | 11 250 000 cr |
Mining |
|
Profits from mining | 227 705 cr |
Minerals refined | 8 289 |
Materials collected | 5 288 |
Exploration |
|
Systems visited | 17 735 |
Profits from exploration | 2 084 464 014 cr |
Level 2 detailed scans | 76 542 |
Level 3 detailed scans | 76 537 |
Highest payout | 9 296 801 cr |
Total hyperspace distance | 1 020 061 ly |
Total hyperspace jumps | 20 042 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 8W 4D 11H 59M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 14 970 |
Total delivered | 14 970 |
Total ejected | 79 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 337 417 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 297 |
Grade 1 upgrades generated | 88 |
Grade 2 upgrades generated | 77 |
Grade 3 upgrades generated | 53 |
Grade 4 upgrades generated | 44 |
Grade 5 upgrades generated | 35 |