CMDR Occa profile
(Type-9 Heavy)
Federation: Ensign
Empire: Viscount
Balance |
|
---|---|
Current assets | 3 628 402 363 cr |
Credits spent on ships | 335 029 436 cr |
Credits spent on outfitting | 378 207 381 cr |
Credits spent on repairs | 2 033 593 cr |
Credits spent on fuel | 127 878 cr |
Credits spent on munitions | 288 358 cr |
Insurance claims | 8 |
Total claim costs | 9 799 348 cr |
Combat |
|
Bounties claimed | 268 |
Profit from bounties | 34 934 354 cr |
Combat bonds | 707 |
Profit from combat bonds | 88 126 839 cr |
Assassinations | 17 |
Profit from assassinations | 9 153 827 cr |
Highest single reward | 305 086 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 14 |
Lifetime fines value | 46 903 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 6 600 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 376 583 cr |
Commodities smuggled | 87 |
Average profit | 37 658 cr |
Highest single transaction | 184 884 cr |
Trading |
|
Market network | 146 |
Trading profit | 232 285 928 cr |
Commodities traded | 37 352 |
Average profit | 517 341 cr |
Highest single transaction | 12 223 008 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 8 |
Materials collected | 4 949 |
Exploration |
|
Systems visited | 5 589 |
Profits from exploration | 2 907 254 431 cr |
Level 2 detailed scans | 36 823 |
Level 3 detailed scans | 39 613 |
Highest payout | 21 978 262 cr |
Total hyperspace distance | 194 874 ly |
Total hyperspace jumps | 6 396 |
Max distance from start | 38 780,80 ly |
Max distance from Sol | 38 849,31 ly |
Max distance from Colonia | 22 445,94 ly |
Approximate time played | 4W 6D 1H 6M |
Passengers |
|
Total bulk passengers delivered | 4 818 |
Total VIPs delivered | 200 |
Total delivered | 5 018 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 302 522 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 330 |
Grade 1 upgrades generated | 97 |
Grade 2 upgrades generated | 84 |
Grade 3 upgrades generated | 92 |
Grade 4 upgrades generated | 43 |
Grade 5 upgrades generated | 14 |
Crew |
|
Crew credits earned | 23 471 391 cr |
Crew hired | 1 |
Crew lost | 1 |