CMDR nukeing123 profile
Profile

Commander name:
Current ship:
USS EGGLESTON [USS-1]
(Anaconda)
(Anaconda)
Member since:
16.9.2021
Distances submitted:
0
Systems visited:
666
Systems discovered first:
82

Ranks
Defenceless
Directionless
Federation: Recruit
Empire: Outsider
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 650 304 780 cr |
Credits spent on ships | 1 266 207 943 cr |
Credits spent on outfitting | 4 356 820 153 cr |
Credits spent on repairs | 7 462 382 cr |
Credits spent on fuel | 219 522 cr |
Credits spent on munitions | 1 577 582 cr |
Insurance claims | 22 |
Total claim costs | 68 033 942 cr |
Combat |
|
Bounties claimed | 206 |
Profit from bounties | 9 129 130 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 4 |
Profit from assassinations | 589 385 cr |
Highest single reward | 163 250 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 151 |
Lifetime fines value | 68 100 cr |
Bounties received/earned | 30 |
Lifetime bounty value | 41 335 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 7 |
Trading profit | 953 215 828 cr |
Commodities traded | 902 |
Average profit | 86 655 984 cr |
Highest single transaction | 218 129 856 cr |
Mining |
|
Profits from mining | 953 216 032 cr |
Minerals refined | 718 |
Materials collected | 2 163 |
Exploration |
|
Systems visited | 2 151 |
Profits from exploration | 42 525 552 cr |
Level 2 detailed scans | 3 771 |
Level 3 detailed scans | 3 769 |
Highest payout | 1 064 998 cr |
Total hyperspace distance | 106 437 ly |
Total hyperspace jumps | 2 798 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 22 116,91 ly |
Approximate time played | 3W 4D 3H 20M |
Passengers |
|
Total bulk passengers delivered | 196 |
Total VIPs delivered | 332 |
Total delivered | 528 |
Total ejected | 48 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 135 |
Grade 1 upgrades generated | 78 |
Grade 2 upgrades generated | 36 |
Grade 3 upgrades generated | 18 |
Grade 4 upgrades generated | 3 |
Crew |
|
Crew credits earned | 1 525 448 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |