CMDR EpsilonNiner profile
(Anaconda)
Federation: Recruit
Empire: Outsider
Balance |
|
---|---|
Current assets | 5 790 531 586 cr |
Credits spent on ships | 1 459 026 585 cr |
Credits spent on outfitting | 2 266 349 947 cr |
Credits spent on repairs | 14 077 997 cr |
Credits spent on fuel | 160 899 cr |
Credits spent on munitions | 344 846 cr |
Insurance claims | 40 |
Total claim costs | 242 197 338 cr |
Combat |
|
Bounties claimed | 71 |
Profit from bounties | 13 465 819 cr |
Combat bonds | 268 |
Profit from combat bonds | 18 087 032 cr |
Assassinations | 7 |
Profit from assassinations | 2 327 077 cr |
Highest single reward | 1 506 850 cr |
Skimmers killed | 27 |
Crime |
|
Fines issued | 176 |
Lifetime fines value | 28 450 cr |
Bounties received/earned | 137 |
Lifetime bounty value | 1 745 450 cr |
Highest bounty issued | 504 500 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 8 280 cr |
Commodities smuggled | 2 |
Average profit | 8 280 cr |
Highest single transaction | 8 280 cr |
Trading |
|
Market network | 66 |
Trading profit | 2 522 702 419 cr |
Commodities traded | 201 626 |
Average profit | 4 578 407 cr |
Highest single transaction | 90 709 718 cr |
Mining |
|
Profits from mining | 110 218 948 cr |
Minerals refined | 1 483 |
Materials collected | 5 857 |
Exploration |
|
Systems visited | 3 341 |
Profits from exploration | 93 930 404 cr |
Level 2 detailed scans | 5 095 |
Level 3 detailed scans | 5 095 |
Highest payout | 6 202 569 cr |
Total hyperspace distance | 235 375 ly |
Total hyperspace jumps | 4 527 |
Max distance from start | 31 116,57 ly |
Max distance from Sol | 31 106,79 ly |
Max distance from Colonia | 25 357,59 ly |
Approximate time played | 5W 2D 18H 53M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 21 |
Total delivered | 21 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 185 919 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 151 |
Grade 1 upgrades generated | 36 |
Grade 2 upgrades generated | 25 |
Grade 3 upgrades generated | 32 |
Grade 4 upgrades generated | 29 |
Grade 5 upgrades generated | 29 |
Crew |
|
Crew credits earned | 195 257 710 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 9H 57M 29S |