CMDR Night_Raven profile
Federation: Lt. Commander
Empire: None
Balance |
|
---|---|
Current assets | 1 167 564 531 cr |
Credits spent on ships | 441 394 115 cr |
Credits spent on outfitting | 803 816 412 cr |
Credits spent on repairs | 4 720 147 cr |
Credits spent on fuel | 326 153 cr |
Credits spent on munitions | 506 678 cr |
Insurance claims | 60 |
Total claim costs | 74 052 467 cr |
Combat |
|
Bounties claimed | 579 |
Profit from bounties | 25 482 877 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 55 |
Profit from assassinations | 2 048 528 cr |
Highest single reward | 225 802 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 63 |
Lifetime fines value | 187 293 cr |
Bounties received/earned | 45 |
Lifetime bounty value | 92 610 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 124 595 cr |
Commodities smuggled | 85 |
Average profit | 6 230 cr |
Highest single transaction | 35 156 cr |
Trading |
|
Market network | 172 |
Trading profit | 75 460 414 cr |
Commodities traded | 81 652 |
Average profit | 95 158 cr |
Highest single transaction | 2 829 564 cr |
Mining |
|
Profits from mining | 1 825 941 cr |
Minerals refined | 153 |
Materials collected | 4 728 |
Exploration |
|
Systems visited | 2 447 |
Profits from exploration | 167 014 010 cr |
Level 2 detailed scans | 8 301 |
Level 3 detailed scans | 7 225 |
Highest payout | 8 653 632 cr |
Total hyperspace distance | 77 896 ly |
Total hyperspace jumps | 5 163 |
Max distance from start | 22 003,71 ly |
Max distance from Sol | 22 073,18 ly |
Max distance from Colonia | 22 436,58 ly |
Approximate time played | 17W 1D 15H 46M |
Passengers |
|
Total bulk passengers delivered | 69 |
Total VIPs delivered | 2 875 |
Total delivered | 2 944 |
Total ejected | 77 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 197 |
Grade 1 upgrades generated | 71 |
Grade 2 upgrades generated | 66 |
Grade 3 upgrades generated | 41 |
Grade 4 upgrades generated | 17 |
Grade 5 upgrades generated | 2 |
Crew |
|
Crew credits earned | 8 256 738 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 30M 11S |
Time in gunner role | 10M 32S |