CMDR KahrBomb profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 14 860 290 095 cr |
Credits spent on ships | 1 902 192 862 cr |
Credits spent on outfitting | 6 114 512 421 cr |
Credits spent on repairs | 24 577 086 cr |
Credits spent on fuel | 537 882 cr |
Credits spent on munitions | 1 501 258 cr |
Insurance claims | 107 |
Total claim costs | 690 427 091 cr |
Combat |
|
Bounties claimed | 1 114 |
Profit from bounties | 96 939 221 cr |
Combat bonds | 480 |
Profit from combat bonds | 859 936 342 cr |
Assassinations | 4 |
Profit from assassinations | 662 721 cr |
Highest single reward | 1 219 192 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 119 |
Lifetime fines value | 29 970 cr |
Bounties received/earned | 43 |
Lifetime bounty value | 55 380 cr |
Highest bounty issued | 7 500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | −2 675 840 cr |
Commodities smuggled | 98 |
Average profit | −222 987 cr |
Highest single transaction | 106 cr |
Trading |
|
Market network | 71 |
Trading profit | 11 138 079 119 cr |
Commodities traded | 84 547 |
Average profit | 30 184 496 cr |
Highest single transaction | 249 842 384 cr |
Mining |
|
Profits from mining | 2 549 920 928 cr |
Minerals refined | 3 093 |
Materials collected | 28 416 |
Exploration |
|
Systems visited | 6 195 |
Profits from exploration | 934 098 774 cr |
Level 2 detailed scans | 23 330 |
Level 3 detailed scans | 23 330 |
Highest payout | 18 381 144 cr |
Total hyperspace distance | 461 654 ly |
Total hyperspace jumps | 8 560 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 587,93 ly |
Approximate time played | 6W 4D 18H 25M |
Passengers |
|
Total bulk passengers delivered | 10 874 |
Total VIPs delivered | 201 |
Total delivered | 11 075 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 101 804 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 808 |
Grade 1 upgrades generated | 420 |
Grade 2 upgrades generated | 468 |
Grade 3 upgrades generated | 654 |
Grade 4 upgrades generated | 712 |
Grade 5 upgrades generated | 554 |
Crew |
|
Crew credits earned | 253 603 032 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 5H 45M 15S |
Time in gunner role | 1H 14M 11S |
Time in fighter con role | 1H 43M 24S |
Total credits accrued | 4 648 613 cr |