CMDR KahrBomb profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 14 831 931 587 cr |
Credits spent on ships | 1 961 448 121 cr |
Credits spent on outfitting | 6 193 848 940 cr |
Credits spent on repairs | 26 908 679 cr |
Credits spent on fuel | 588 073 cr |
Credits spent on munitions | 1 575 922 cr |
Insurance claims | 109 |
Total claim costs | 700 532 090 cr |
Combat |
|
Bounties claimed | 1 114 |
Profit from bounties | 96 939 221 cr |
Combat bonds | 525 |
Profit from combat bonds | 1 211 899 065 cr |
Assassinations | 4 |
Profit from assassinations | 662 721 cr |
Highest single reward | 1 219 192 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 124 |
Lifetime fines value | 31 070 cr |
Bounties received/earned | 45 |
Lifetime bounty value | 56 180 cr |
Highest bounty issued | 7 500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | −2 675 840 cr |
Commodities smuggled | 98 |
Average profit | −222 987 cr |
Highest single transaction | 106 cr |
Trading |
|
Market network | 76 |
Trading profit | 11 138 332 985 cr |
Commodities traded | 85 080 |
Average profit | 29 466 489 cr |
Highest single transaction | 249 842 384 cr |
Mining |
|
Profits from mining | 2 549 920 928 cr |
Minerals refined | 3 093 |
Materials collected | 36 238 |
Exploration |
|
Systems visited | 6 488 |
Profits from exploration | 936 059 599 cr |
Level 2 detailed scans | 23 730 |
Level 3 detailed scans | 23 730 |
Highest payout | 18 381 144 cr |
Total hyperspace distance | 480 232 ly |
Total hyperspace jumps | 9 062 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 587,93 ly |
Approximate time played | 7W 4H 30M |
Passengers |
|
Total bulk passengers delivered | 10 874 |
Total VIPs delivered | 284 |
Total delivered | 11 158 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 101 804 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3 010 |
Grade 1 upgrades generated | 435 |
Grade 2 upgrades generated | 490 |
Grade 3 upgrades generated | 687 |
Grade 4 upgrades generated | 768 |
Grade 5 upgrades generated | 630 |
Crew |
|
Crew credits earned | 253 603 032 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 5H 45M 15S |
Time in gunner role | 1H 14M 11S |
Time in fighter con role | 1H 43M 24S |
Total credits accrued | 4 648 613 cr |