CMDR =WAR=Serge-99 profile
(Imperial Courier)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3 177 553 945 cr |
Credits spent on ships | 1 162 033 411 cr |
Credits spent on outfitting | 4 563 675 947 cr |
Credits spent on repairs | 30 355 934 cr |
Credits spent on fuel | 2 164 490 cr |
Credits spent on munitions | 24 485 458 cr |
Insurance claims | 45 |
Total claim costs | 131 339 350 cr |
Combat |
|
Bounties claimed | 6 692 |
Profit from bounties | 610 929 285 cr |
Combat bonds | 547 |
Profit from combat bonds | 16 770 316 cr |
Assassinations | 246 |
Profit from assassinations | 383 943 693 cr |
Highest single reward | 430 994 cr |
Skimmers killed | 225 |
Crime |
|
Fines issued | 257 |
Lifetime fines value | 379 046 cr |
Bounties received/earned | 237 |
Lifetime bounty value | 228 150 cr |
Highest bounty issued | 12 440 cr |
Smuggling |
|
Black market network | 25 |
Black market profit | 1 408 924 cr |
Commodities smuggled | 765 |
Average profit | 11 840 cr |
Highest single transaction | 173 415 cr |
Trading |
|
Market network | 255 |
Trading profit | 100 832 320 cr |
Commodities traded | 137 412 |
Average profit | 54 124 cr |
Highest single transaction | 5 764 500 cr |
Mining |
|
Profits from mining | 1 885 273 cr |
Minerals refined | 567 |
Materials collected | 30 690 |
Exploration |
|
Systems visited | 4 216 |
Profits from exploration | 60 335 974 cr |
Level 2 detailed scans | 10 393 |
Level 3 detailed scans | 9 700 |
Highest payout | 1 363 602 cr |
Total hyperspace distance | 139 654 ly |
Total hyperspace jumps | 9 881 |
Max distance from start | 5 002,33 ly |
Max distance from Sol | 5 057,31 ly |
Max distance from Colonia | 22 876,35 ly |
Approximate time played | 14W 4D 16H 23M |
Passengers |
|
Total bulk passengers delivered | 450 |
Total VIPs delivered | 152 |
Total delivered | 602 |
Total ejected | 26 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 107 212 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 927 |
Grade 1 upgrades generated | 466 |
Grade 2 upgrades generated | 217 |
Grade 3 upgrades generated | 450 |
Grade 4 upgrades generated | 377 |
Grade 5 upgrades generated | 417 |
Crew |
|
Crew credits earned | 559 049 332 cr |
Crew hired | 14 |
Crew fired | 12 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 6H 42M 26S |