CMDR Artemisia d'Hinriad profile
(Fer-de-Lance)
Federation: None
Empire: Count
Balance |
|
---|---|
Current assets | 1 851 283 792 cr |
Credits spent on ships | 415 472 988 cr |
Credits spent on outfitting | 430 203 675 cr |
Credits spent on repairs | 2 559 026 cr |
Credits spent on fuel | 210 069 cr |
Credits spent on munitions | 284 184 cr |
Insurance claims | 11 |
Total claim costs | 11 549 154 cr |
Combat |
|
Bounties claimed | 268 |
Profit from bounties | 41 298 159 cr |
Combat bonds | 71 |
Profit from combat bonds | 4 573 413 cr |
Assassinations | 27 |
Profit from assassinations | 20 196 821 cr |
Highest single reward | 1 308 914 cr |
Skimmers killed | 58 |
Crime |
|
Fines issued | 63 |
Lifetime fines value | 11 300 cr |
Bounties received/earned | 218 |
Lifetime bounty value | 942 760 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 182 157 cr |
Commodities smuggled | 7 |
Average profit | 45 539 cr |
Highest single transaction | 178 284 cr |
Trading |
|
Market network | 45 |
Trading profit | 517 720 500 cr |
Commodities traded | 35 859 |
Average profit | 4 838 509 cr |
Highest single transaction | 22 092 432 cr |
Mining |
|
Profits from mining | 142 257 382 cr |
Minerals refined | 742 |
Materials collected | 5 855 |
Exploration |
|
Systems visited | 3 191 |
Profits from exploration | 1 152 250 723 cr |
Level 2 detailed scans | 23 352 |
Level 3 detailed scans | 19 822 |
Highest payout | 29 756 040 cr |
Total hyperspace distance | 170 041 ly |
Total hyperspace jumps | 3 851 |
Max distance from start | 21 993,06 ly |
Max distance from Sol | 22 000,47 ly |
Max distance from Colonia | 30 240,10 ly |
Approximate time played | 3W 2D 21H 47M |
Passengers |
|
Total bulk passengers delivered | 100 |
Total VIPs delivered | 5 |
Total delivered | 105 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 808 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 627 |
Grade 1 upgrades generated | 163 |
Grade 2 upgrades generated | 190 |
Grade 3 upgrades generated | 163 |
Grade 4 upgrades generated | 81 |
Grade 5 upgrades generated | 30 |