CMDR edvordo profile
(Anaconda)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16 558 147 788 cr |
Credits spent on ships | 940 064 076 cr |
Credits spent on outfitting | 3 649 650 727 cr |
Credits spent on repairs | 256 388 400 cr |
Credits spent on fuel | 1 071 710 cr |
Credits spent on munitions | 20 162 141 cr |
Insurance claims | 203 |
Total claim costs | 3 053 276 575 cr |
Combat |
|
Bounties claimed | 17 256 |
Profit from bounties | 3 692 888 431 cr |
Combat bonds | 8 547 |
Profit from combat bonds | 11 750 965 219 cr |
Assassinations | 122 |
Profit from assassinations | 102 222 630 cr |
Highest single reward | 2 488 156 cr |
Skimmers killed | 195 |
Crime |
|
Fines issued | 616 |
Lifetime fines value | 430 004 cr |
Bounties received/earned | 1 206 |
Lifetime bounty value | 28 379 250 cr |
Highest bounty issued | 2 557 400 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 356 623 cr |
Commodities smuggled | 108 |
Average profit | 13 716 cr |
Highest single transaction | 104 928 cr |
Trading |
|
Market network | 64 |
Trading profit | −1 233 736 569 cr |
Commodities traded | 130 254 |
Average profit | −2 522 979 cr |
Highest single transaction | 276 136 120 cr |
Mining |
|
Profits from mining | 6 308 847 914 cr |
Minerals refined | 1 449 |
Materials collected | 14 806 |
Exploration |
|
Systems visited | 9 337 |
Profits from exploration | 540 072 695 cr |
Level 2 detailed scans | 37 732 |
Level 3 detailed scans | 37 732 |
Highest payout | 12 596 953 cr |
Total hyperspace distance | 341 653 ly |
Total hyperspace jumps | 15 880 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 25 840,03 ly |
Approximate time played | 17W 4D 5H 16M |
Passengers |
|
Total bulk passengers delivered | 64 |
Total VIPs delivered | 0 |
Total delivered | 64 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 40 |
Total profit | 1 009 419 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 223 |
Grade 1 upgrades generated | 182 |
Grade 2 upgrades generated | 217 |
Grade 3 upgrades generated | 275 |
Grade 4 upgrades generated | 270 |
Grade 5 upgrades generated | 279 |
Crew |
|
Crew credits earned | 4 584 001 910 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 37 |
Multi-Crew |
|
Total time in multi-crew | 1D 24M 53S |
Time in gunner role | 2M 12S |
Time in fighter con role | 21M 48S |
Total credits accrued | 284 896 cr |