CMDR sergeiblack profile
Federation: Recruit
Empire: Viscount
Balance |
|
---|---|
Current assets | 495 811 321 cr |
Credits spent on ships | 642 721 431 cr |
Credits spent on outfitting | 572 546 599 cr |
Credits spent on repairs | 2 046 364 cr |
Credits spent on fuel | 122 311 cr |
Credits spent on munitions | 161 536 cr |
Insurance claims | 18 |
Total claim costs | 34 873 971 cr |
Combat |
|
Bounties claimed | 26 |
Profit from bounties | 3 637 364 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 196 897 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 46 |
Lifetime fines value | 1 648 290 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 13 400 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 115 738 cr |
Commodities smuggled | 72 |
Average profit | 8 267 cr |
Highest single transaction | 34 188 cr |
Trading |
|
Market network | 80 |
Trading profit | 739 299 545 cr |
Commodities traded | 49 090 |
Average profit | 4 507 924 cr |
Highest single transaction | 20 623 904 cr |
Mining |
|
Profits from mining | 22 035 162 cr |
Minerals refined | 624 |
Materials collected | 2 869 |
Exploration |
|
Systems visited | 1 584 |
Profits from exploration | 211 354 179 cr |
Level 2 detailed scans | 11 757 |
Level 3 detailed scans | 11 757 |
Highest payout | 10 896 442 cr |
Total hyperspace distance | 71 724 ly |
Total hyperspace jumps | 1 944 |
Max distance from start | 25 868,70 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 609,71 ly |
Approximate time played | 1W 6D 12H 50M |
Passengers |
|
Total bulk passengers delivered | 121 |
Total VIPs delivered | 96 |
Total delivered | 217 |
Total ejected | 33 |
Search and Rescue |
|
Total items rescued | 2 |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 325 |
Grade 1 upgrades generated | 147 |
Grade 2 upgrades generated | 85 |
Grade 3 upgrades generated | 40 |
Grade 4 upgrades generated | 31 |
Grade 5 upgrades generated | 22 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |