CMDR Trubs profile
(Krait Mk II)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 21 343 883 015 cr |
Credits spent on ships | 3 601 257 745 cr |
Credits spent on outfitting | 9 615 416 812 cr |
Credits spent on repairs | 27 979 653 cr |
Credits spent on fuel | 1 133 938 cr |
Credits spent on munitions | 13 220 398 cr |
Insurance claims | 27 |
Total claim costs | 249 816 282 cr |
Combat |
|
Bounties claimed | 17 146 |
Profit from bounties | 3 816 484 977 cr |
Combat bonds | 6 352 |
Profit from combat bonds | 2 632 930 189 cr |
Assassinations | 17 |
Profit from assassinations | 19 881 023 cr |
Highest single reward | 2 074 496 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 741 |
Lifetime fines value | 3 860 188 cr |
Bounties received/earned | 80 |
Lifetime bounty value | 126 400 cr |
Highest bounty issued | 47 000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 1 083 551 cr |
Commodities smuggled | 115 |
Average profit | 31 869 cr |
Highest single transaction | 140 488 cr |
Trading |
|
Market network | 190 |
Trading profit | 7 611 714 872 cr |
Commodities traded | 184 086 |
Average profit | 5 942 010 cr |
Highest single transaction | 216 473 728 cr |
Mining |
|
Profits from mining | 5 725 060 395 cr |
Minerals refined | 18 490 |
Materials collected | 150 157 |
Exploration |
|
Systems visited | 6 839 |
Profits from exploration | 1 943 235 457 cr |
Level 2 detailed scans | 40 595 |
Level 3 detailed scans | 40 592 |
Highest payout | 14 652 016 cr |
Total hyperspace distance | 399 250 ly |
Total hyperspace jumps | 11 603 |
Max distance from start | 25 868,70 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 28 747,85 ly |
Approximate time played | 14W 3D 7H 43M |
Passengers |
|
Total bulk passengers delivered | 1 269 |
Total VIPs delivered | 163 |
Total delivered | 1 432 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 77 |
Total profit | 1 810 514 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 12 054 |
Grade 1 upgrades generated | 1 146 |
Grade 2 upgrades generated | 1 645 |
Grade 3 upgrades generated | 2 529 |
Grade 4 upgrades generated | 2 977 |
Grade 5 upgrades generated | 3 757 |
Crew |
|
Crew credits earned | 6 625 040 363 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 15H 15M 36S |
Time in gunner role | 43S |
Time in fighter con role | 2H 18M 32S |
Total credits accrued | 44 734 507 cr |