CMDR HujanLebat profile
![](/img/users/1/5/3/4/3/1/153431.png?v=1637627103)
(Krait Phantom)
![](/img/ships/128839281/krait_light_default_defaultpaintjob.jpg)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 682 475 753 cr |
Credits spent on ships | 361 620 852 cr |
Credits spent on outfitting | 252 291 680 cr |
Credits spent on repairs | 2 738 862 cr |
Credits spent on fuel | 135 221 cr |
Credits spent on munitions | 471 614 cr |
Insurance claims | 10 |
Total claim costs | 44 193 674 cr |
Combat |
|
Bounties claimed | 796 |
Profit from bounties | 179 149 468 cr |
Combat bonds | 153 |
Profit from combat bonds | 14 526 188 cr |
Assassinations | 12 |
Profit from assassinations | 2 955 057 cr |
Highest single reward | 843 320 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 3 |
Lifetime fines value | 600 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 800 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 51 |
Trading profit | 418 334 539 cr |
Commodities traded | 19 074 |
Average profit | 1 602 814 cr |
Highest single transaction | 19 896 968 cr |
Mining |
|
Profits from mining | 246 517 915 cr |
Minerals refined | 1 377 |
Materials collected | 3 511 |
Exploration |
|
Systems visited | 1 622 |
Profits from exploration | 78 996 515 cr |
Level 2 detailed scans | 7 625 |
Level 3 detailed scans | 7 625 |
Highest payout | 2 114 609 cr |
Total hyperspace distance | 78 773 ly |
Total hyperspace jumps | 2 211 |
Max distance from start | 22 022,79 ly |
Max distance from Sol | 22 040,56 ly |
Max distance from Colonia | 22 105,66 ly |
Approximate time played | 1W 5D 8H 39M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2 |
Total delivered | 2 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 58 829 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 114 |
Grade 1 upgrades generated | 75 |
Grade 2 upgrades generated | 39 |
Crew |
|
Crew credits earned | 31 437 331 cr |
Crew hired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 21M 5S |
Time in gunner role | 25M 5S |
Time in fighter con role | 4M 54S |
Total credits accrued | 2 223 cr |