CMDR Booboobear profile
(Anaconda)
Federation: Post Captain
Empire: Duke
Balance |
|
---|---|
Current assets | 6 468 158 032 cr |
Credits spent on ships | 1 518 300 406 cr |
Credits spent on outfitting | 5 590 703 204 cr |
Credits spent on repairs | 32 169 928 cr |
Credits spent on fuel | 8 438 157 cr |
Credits spent on munitions | 912 051 cr |
Insurance claims | 24 |
Total claim costs | 158 458 636 cr |
Combat |
|
Bounties claimed | 843 |
Profit from bounties | 14 353 736 cr |
Combat bonds | 66 |
Profit from combat bonds | 1 979 334 cr |
Assassinations | 6 |
Profit from assassinations | 78 007 cr |
Highest single reward | 37 230 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 252 |
Lifetime fines value | 7 173 961 cr |
Bounties received/earned | 54 |
Lifetime bounty value | 32 905 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 58 099 329 cr |
Commodities smuggled | 53 872 |
Average profit | 160 053 cr |
Highest single transaction | 274 976 cr |
Trading |
|
Market network | 379 |
Trading profit | 4 808 700 207 cr |
Commodities traded | 1 109 328 |
Average profit | 1 440 593 cr |
Highest single transaction | 38 227 680 cr |
Mining |
|
Profits from mining | 4 586 459 cr |
Minerals refined | 693 |
Materials collected | 4 264 |
Exploration |
|
Systems visited | 15 400 |
Profits from exploration | 416 470 328 cr |
Level 2 detailed scans | 24 896 |
Level 3 detailed scans | 61 471 |
Highest payout | 4 277 210 cr |
Total hyperspace distance | 689 953 ly |
Total hyperspace jumps | 28 793 |
Max distance from start | 68 981,08 ly |
Max distance from Sol | 22 426,18 ly |
Max distance from Colonia | 30 086,72 ly |
Approximate time played | 17W 4D 16H 48M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 63 |
Total delivered | 63 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 199 |
Grade 1 upgrades generated | 87 |
Grade 2 upgrades generated | 21 |
Grade 3 upgrades generated | 34 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 30 |
Crew |
|
Crew credits earned | 467 148 408 cr |
Crew hired | 10 |
Crew fired | 6 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 13M 33S |