CMDR Bonnybouche profile
(Krait Phantom)
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 1 286 269 703 cr |
Credits spent on ships | 1 350 605 755 cr |
Credits spent on outfitting | 2 714 435 086 cr |
Credits spent on repairs | 9 767 061 cr |
Credits spent on fuel | 300 581 cr |
Credits spent on munitions | 383 272 cr |
Insurance claims | 26 |
Total claim costs | 125 072 829 cr |
Combat |
|
Bounties claimed | 157 |
Profit from bounties | 24 658 761 cr |
Combat bonds | 8 |
Profit from combat bonds | 487 588 cr |
Assassinations | 26 |
Profit from assassinations | 12 721 556 cr |
Highest single reward | 239 217 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 31 |
Lifetime fines value | 22 630 cr |
Bounties received/earned | 37 |
Lifetime bounty value | 15 800 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 41 285 cr |
Commodities smuggled | 14 |
Average profit | 5 161 cr |
Highest single transaction | 15 504 cr |
Trading |
|
Market network | 77 |
Trading profit | 1 218 746 232 cr |
Commodities traded | 56 443 |
Average profit | 4 261 350 cr |
Highest single transaction | 41 214 975 cr |
Mining |
|
Profits from mining | 298 849 238 cr |
Minerals refined | 974 |
Materials collected | 10 621 |
Exploration |
|
Systems visited | 13 153 |
Profits from exploration | 1 507 842 962 cr |
Level 2 detailed scans | 56 844 |
Level 3 detailed scans | 56 842 |
Highest payout | 8 706 923 cr |
Total hyperspace distance | 812 161 ly |
Total hyperspace jumps | 14 516 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 6W 2D 5M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 174 |
Total delivered | 174 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 288 759 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 618 |
Grade 1 upgrades generated | 348 |
Grade 2 upgrades generated | 315 |
Grade 3 upgrades generated | 399 |
Grade 4 upgrades generated | 299 |
Grade 5 upgrades generated | 257 |