CMDR Rudi Radomski profile
(Asp Explorer)
Federation: Ensign
Empire: Knight
Balance |
|
---|---|
Current assets | 2 033 134 981 cr |
Credits spent on ships | 284 325 599 cr |
Credits spent on outfitting | 571 141 435 cr |
Credits spent on repairs | 2 016 711 cr |
Credits spent on fuel | 241 289 cr |
Credits spent on munitions | 71 635 cr |
Insurance claims | 15 |
Total claim costs | 12 745 438 cr |
Combat |
|
Bounties claimed | 836 |
Profit from bounties | 47 506 543 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 275 464 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 44 785 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 4 050 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 119 316 cr |
Commodities smuggled | 6 |
Average profit | 23 863 cr |
Highest single transaction | 45 440 cr |
Trading |
|
Market network | 52 |
Trading profit | 878 166 985 cr |
Commodities traded | 78 689 |
Average profit | 2 841 964 cr |
Highest single transaction | 74 509 600 cr |
Mining |
|
Profits from mining | 273 034 615 cr |
Minerals refined | 423 |
Materials collected | 3 139 |
Exploration |
|
Systems visited | 1 650 |
Profits from exploration | 178 743 839 cr |
Level 2 detailed scans | 10 540 |
Level 3 detailed scans | 10 714 |
Highest payout | 5 067 138 cr |
Total hyperspace distance | 78 594 ly |
Total hyperspace jumps | 2 936 |
Max distance from start | 7 679,23 ly |
Max distance from Sol | 7 670,01 ly |
Max distance from Colonia | 28 589,94 ly |
Approximate time played | 2W 5D 17H 45M |
Passengers |
|
Total bulk passengers delivered | 3 130 |
Total VIPs delivered | 120 |
Total delivered | 3 250 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 694 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 108 |
Grade 1 upgrades generated | 60 |
Grade 2 upgrades generated | 17 |
Grade 3 upgrades generated | 9 |
Grade 4 upgrades generated | 10 |
Grade 5 upgrades generated | 12 |
Multi-Crew |
|
Total time in multi-crew | 14M 42S |
Time in gunner role | 48S |