CMDR Kakamage profile
(Krait MkII)
Federation: Cadet
Empire: None
Balance |
|
---|---|
Current assets | 1 710 949 494 cr |
Credits spent on ships | 238 907 807 cr |
Credits spent on outfitting | 247 624 236 cr |
Credits spent on repairs | 289 318 cr |
Credits spent on fuel | 78 871 cr |
Credits spent on munitions | 25 208 cr |
Insurance claims | 4 |
Total claim costs | 3 416 608 cr |
Combat |
|
Bounties claimed | 65 |
Profit from bounties | 1 120 652 cr |
Combat bonds | 14 |
Profit from combat bonds | 134 000 cr |
Assassinations | 8 |
Profit from assassinations | 348 317 cr |
Highest single reward | 28 225 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 18 |
Lifetime fines value | 3 300 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 500 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 60 507 cr |
Commodities smuggled | 43 |
Average profit | 7 563 cr |
Highest single transaction | 28 195 cr |
Trading |
|
Market network | 52 |
Trading profit | 1 211 161 945 cr |
Commodities traded | 37 504 |
Average profit | 5 088 916 cr |
Highest single transaction | 75 814 288 cr |
Mining |
|
Profits from mining | 9 238 125 cr |
Minerals refined | 485 |
Materials collected | 5 450 |
Exploration |
|
Systems visited | 1 501 |
Profits from exploration | 18 501 140 cr |
Level 2 detailed scans | 2 113 |
Level 3 detailed scans | 2 192 |
Highest payout | 1 317 723 cr |
Total hyperspace distance | 55 544 ly |
Total hyperspace jumps | 1 976 |
Max distance from start | 7 872,44 ly |
Max distance from Sol | 7 805,02 ly |
Max distance from Colonia | 29 168,06 ly |
Approximate time played | 1W 4D 6H 54M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1 231 |
Total delivered | 1 231 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 29 229 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 21 |
Grade 1 upgrades generated | 7 |
Grade 2 upgrades generated | 8 |
Grade 3 upgrades generated | 4 |
Grade 4 upgrades generated | 2 |