CMDR orfest profile
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![](/img/ships/128671831/diamondbackxl_vibrant_orange.jpg)
Federation: Chief Petty Officer
Empire: Squire
Balance |
|
---|---|
Current assets | 1 407 576 331 cr |
Credits spent on ships | 218 968 496 cr |
Credits spent on outfitting | 524 554 492 cr |
Credits spent on repairs | 3 759 810 cr |
Credits spent on fuel | 143 108 cr |
Credits spent on munitions | 853 867 cr |
Insurance claims | 23 |
Total claim costs | 33 851 784 cr |
Combat |
|
Bounties claimed | 1 747 |
Profit from bounties | 51 115 403 cr |
Combat bonds | 218 |
Profit from combat bonds | 157 973 929 cr |
Assassinations | 86 |
Profit from assassinations | 14 780 739 cr |
Highest single reward | 1 352 868 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 483 |
Lifetime fines value | 272 319 cr |
Bounties received/earned | 1 577 |
Lifetime bounty value | 5 590 770 cr |
Highest bounty issued | 45 000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 159 256 cr |
Commodities smuggled | 69 |
Average profit | 5 137 cr |
Highest single transaction | 24 028 cr |
Trading |
|
Market network | 44 |
Trading profit | 53 970 438 cr |
Commodities traded | 968 |
Average profit | 599 672 cr |
Highest single transaction | 19 910 940 cr |
Mining |
|
Profits from mining | 48 332 322 cr |
Minerals refined | 209 |
Materials collected | 10 796 |
Exploration |
|
Systems visited | 1 687 |
Profits from exploration | 399 499 425 cr |
Level 2 detailed scans | 12 426 |
Level 3 detailed scans | 11 395 |
Highest payout | 12 583 316 cr |
Total hyperspace distance | 69 428 ly |
Total hyperspace jumps | 2 212 |
Max distance from start | 8 927,39 ly |
Max distance from Sol | 8 995,94 ly |
Max distance from Colonia | 23 975,59 ly |
Approximate time played | 4W 14H 47M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2 |
Total delivered | 2 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 402 625 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1 057 |
Grade 1 upgrades generated | 177 |
Grade 2 upgrades generated | 166 |
Grade 3 upgrades generated | 246 |
Grade 4 upgrades generated | 196 |
Grade 5 upgrades generated | 272 |