CMDR Takigama profile
(Anaconda)
Federation: Petty Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 1 522 304 379 cr |
Credits spent on ships | 347 101 918 cr |
Credits spent on outfitting | 433 158 397 cr |
Credits spent on repairs | 2 378 983 cr |
Credits spent on fuel | 334 179 cr |
Credits spent on munitions | 74 806 cr |
Insurance claims | 5 |
Total claim costs | 20 221 591 cr |
Combat |
|
Bounties claimed | 16 |
Profit from bounties | 3 016 887 cr |
Combat bonds | 42 |
Profit from combat bonds | 2 543 612 cr |
Assassinations | 15 |
Profit from assassinations | 1 357 208 cr |
Highest single reward | 470 155 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 1 |
Lifetime fines value | 400 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 150 cr |
Highest bounty issued | 150 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 25 |
Trading profit | 594 808 035 cr |
Commodities traded | 23 608 |
Average profit | 3 180 792 cr |
Highest single transaction | 63 767 708 cr |
Mining |
|
Profits from mining | 240 813 216 cr |
Minerals refined | 1 317 |
Materials collected | 4 561 |
Exploration |
|
Systems visited | 2 738 |
Profits from exploration | 777 731 335 cr |
Level 2 detailed scans | 29 688 |
Level 3 detailed scans | 29 688 |
Highest payout | 9 097 754 cr |
Total hyperspace distance | 81 106 ly |
Total hyperspace jumps | 3 275 |
Max distance from start | 24 273,65 ly |
Max distance from Sol | 24 291,37 ly |
Max distance from Colonia | 24 539,27 ly |
Approximate time played | 2W 5D 13H 10M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 37 |
Total delivered | 37 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 164 244 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 881 |
Grade 1 upgrades generated | 530 |
Grade 2 upgrades generated | 186 |
Grade 3 upgrades generated | 104 |
Grade 4 upgrades generated | 51 |
Grade 5 upgrades generated | 10 |
Crew |
|
Crew credits earned | 8 254 453 cr |
Crew hired | 1 |
Crew lost | 1 |