CMDR MIVA STARFURY profile
Federation: Lt. Commander
Empire: Squire
Balance |
|
---|---|
Current assets | 2 539 127 825 cr |
Credits spent on ships | 1 156 612 121 cr |
Credits spent on outfitting | 1 961 513 561 cr |
Credits spent on repairs | 8 719 842 cr |
Credits spent on fuel | 609 882 cr |
Credits spent on munitions | 692 206 cr |
Insurance claims | 26 |
Total claim costs | 34 044 467 cr |
Combat |
|
Bounties claimed | 521 |
Profit from bounties | 9 351 448 cr |
Combat bonds | 201 |
Profit from combat bonds | 4 067 620 cr |
Assassinations | 5 |
Profit from assassinations | 175 886 cr |
Highest single reward | 271 035 cr |
Skimmers killed | 141 |
Crime |
|
Fines issued | 87 |
Lifetime fines value | 152 019 cr |
Bounties received/earned | 210 |
Lifetime bounty value | 118 405 cr |
Highest bounty issued | 7 790 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 4 696 692 cr |
Commodities smuggled | 989 |
Average profit | 85 394 cr |
Highest single transaction | 3 268 032 cr |
Trading |
|
Market network | 109 |
Trading profit | 1 165 996 185 cr |
Commodities traded | 33 018 |
Average profit | 2 071 041 cr |
Highest single transaction | 336 125 480 cr |
Mining |
|
Profits from mining | 1 122 990 270 cr |
Minerals refined | 3 615 |
Materials collected | 8 428 |
Exploration |
|
Systems visited | 10 037 |
Profits from exploration | 418 179 023 cr |
Level 2 detailed scans | 14 870 |
Level 3 detailed scans | 56 492 |
Highest payout | 8 545 786 cr |
Total hyperspace distance | 406 881 ly |
Total hyperspace jumps | 11 446 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 32 240,02 ly |
Approximate time played | 5W 6D 10H 45M |
Passengers |
|
Total bulk passengers delivered | 31 |
Total VIPs delivered | 120 |
Total delivered | 151 |
Total ejected | 34 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 286 406 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 962 |
Grade 1 upgrades generated | 729 |
Grade 2 upgrades generated | 55 |
Grade 3 upgrades generated | 78 |
Grade 4 upgrades generated | 47 |
Grade 5 upgrades generated | 53 |
Crew |
|
Crew credits earned | 3 942 363 cr |
Crew hired | 14 |
Crew fired | 14 |
Multi-Crew |
|
Total time in multi-crew | 7M 27S |