CMDR McJorgan profile
(Diamondback Explorer)
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 7 177 482 930 cr |
Credits spent on ships | 748 027 616 cr |
Credits spent on outfitting | 1 474 159 123 cr |
Credits spent on repairs | 4 301 460 cr |
Credits spent on fuel | 251 806 cr |
Credits spent on munitions | 361 109 cr |
Insurance claims | 50 |
Total claim costs | 50 851 748 cr |
Combat |
|
Bounties claimed | 639 |
Profit from bounties | 40 909 195 cr |
Combat bonds | 7 |
Profit from combat bonds | 885 800 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 890 475 cr |
Skimmers killed | 26 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 26 293 234 cr |
Bounties received/earned | 44 |
Lifetime bounty value | 20 850 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 8 350 cr |
Commodities smuggled | 6 |
Average profit | 1 392 cr |
Highest single transaction | 1 461 cr |
Trading |
|
Market network | 99 |
Trading profit | 9 299 765 891 cr |
Commodities traded | 109 365 |
Average profit | 27 760 495 cr |
Highest single transaction | 1 174 633 228 cr |
Mining |
|
Profits from mining | 663 077 384 cr |
Minerals refined | 1 787 |
Materials collected | 4 375 |
Exploration |
|
Systems visited | 5 308 |
Profits from exploration | 474 727 575 cr |
Level 2 detailed scans | 17 758 |
Level 3 detailed scans | 17 547 |
Highest payout | 5 108 311 cr |
Total hyperspace distance | 236 236 ly |
Total hyperspace jumps | 7 449 |
Max distance from start | 34 458,90 ly |
Approximate time played | 9W 1D 3H 15M |
Passengers |
|
Total bulk passengers delivered | 224 |
Total VIPs delivered | 121 |
Total delivered | 345 |
Total ejected | 8 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 173 |
Grade 1 upgrades generated | 72 |
Grade 2 upgrades generated | 61 |
Grade 3 upgrades generated | 37 |
Grade 4 upgrades generated | 2 |
Grade 5 upgrades generated | 1 |
Crew |
|
Crew credits earned | 240 481 298 cr |
Crew hired | 7 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 11M 10S |
Time in gunner role | 34S |
Time in fighter con role | 39M 16S |
Total credits accrued | 1 001 133 cr |