CMDR Pacman-64 profile
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 73 665 868 cr |
Credits spent on ships | 32 253 853 cr |
Credits spent on outfitting | 23 419 394 cr |
Credits spent on repairs | 63 818 cr |
Credits spent on fuel | 9 528 cr |
Credits spent on munitions | 12 637 cr |
Insurance claims | 13 |
Total claim costs | 1 309 945 cr |
Combat |
|
Bounties claimed | 2 |
Profit from bounties | 1 399 676 cr |
Combat bonds | 2 |
Profit from combat bonds | 120 935 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 240 112 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 9 |
Lifetime fines value | 38 808 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 2 700 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 4 |
Trading profit | 26 757 cr |
Commodities traded | 11 |
Average profit | 6 689 cr |
Highest single transaction | 12 656 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 1 122 |
Exploration |
|
Systems visited | 563 |
Profits from exploration | 71 465 254 cr |
Level 2 detailed scans | 2 859 |
Level 3 detailed scans | 2 859 |
Highest payout | 7 112 586 cr |
Total hyperspace distance | 17 849 ly |
Total hyperspace jumps | 625 |
Max distance from start | 5 193,36 ly |
Max distance from Sol | 5 221,19 ly |
Max distance from Colonia | 22 033,73 ly |
Approximate time played | 6D 10H 1M |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 25 |
Grade 1 upgrades generated | 3 |
Grade 2 upgrades generated | 3 |
Grade 3 upgrades generated | 6 |
Grade 4 upgrades generated | 6 |
Grade 5 upgrades generated | 7 |
Multi-Crew |
|
Total time in multi-crew | 16M 8S |
Time in gunner role | 29M 50S |
Total credits accrued | 46 078 cr |