CMDR Basilid profile

Profile
Commander name:
Current ship:
KRAIT PHANTOM [ACA73]
(Krait Phantom)
 
Member since:
12.12.2016
 
Distances submitted:
9
 
Systems visited:
12 559
Systems discovered first:
7 255
 
Balance:
39 370 538 224 Cr
Ranks

4%

6%

2%

Defenceless

27%

Directionless

0%

0%

Federation: Admiral

100%

Empire: King

100%
Credits
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 49 511 973 645 cr
Credits spent on ships 1 436 222 361 cr
Credits spent on outfitting 5 246 592 957 cr
Credits spent on repairs 10 908 945 cr
Credits spent on fuel 368 292 cr
Credits spent on munitions 2 031 502 cr
Insurance claims 9
Total claim costs 12 051 580 cr

Combat

Bounties claimed 4 532
Profit from bounties 834 139 500 cr
Combat bonds 6 725
Profit from combat bonds 378 485 429 cr
Assassinations 13
Profit from assassinations 28 115 653 cr
Highest single reward 1 386 100 cr
Skimmers killed 72

Crime

Fines issued 91
Lifetime fines value 41 891 cr
Bounties received/earned 407
Lifetime bounty value 1 964 785 cr
Highest bounty issued 10 000 cr

Smuggling

Black market network 7
Black market profit 297 503 cr
Commodities smuggled 43
Average profit 42 500 cr
Highest single transaction 278 581 cr

Trading

Market network 91
Trading profit 19 579 314 675 cr
Commodities traded 134 465
Average profit 42 196 799 cr
Highest single transaction 500 715 688 cr

Mining

Profits from mining 21 365 678 500 cr
Minerals refined 29 648
Materials collected 55 382

Exploration

Systems visited 8 712
Profits from exploration 3 130 964 204 cr
Level 2 detailed scans 22 622
Level 3 detailed scans 27 347
Highest payout 21 191 719 cr
Total hyperspace distance 452 641 ly
Total hyperspace jumps 12 382
Max distance from start 26 466,68 ly
Max distance from Sol 34 181,48 ly
Max distance from Colonia 23 706,30 ly
Approximate time played 22W 3D 4H 34M

Search and Rescue

Total items rescued 17
Total profit 455 533 cr
Total rescue transactions 4

Crafting

Number of engineers used 23
Number of upgrades generated 4 896
Grade 1 upgrades generated 521
Grade 2 upgrades generated 580
Grade 3 upgrades generated 842
Grade 4 upgrades generated 968
Grade 5 upgrades generated 1 985

Crew

Crew credits earned 1 622 337 119 cr
Crew hired 3
Crew fired 3

Multi-Crew

Total time in multi-crew 55M 20S
Time in gunner role 10M 15S