CMDR Archivist062 profile
(Imperial Cutter)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 10 915 095 232 cr |
Credits spent on ships | 2 432 150 556 cr |
Credits spent on outfitting | 5 144 910 577 cr |
Credits spent on repairs | 80 260 339 cr |
Credits spent on fuel | 693 677 cr |
Credits spent on munitions | 12 216 765 cr |
Insurance claims | 274 |
Total claim costs | 2 017 405 902 cr |
Combat |
|
Bounties claimed | 2 771 |
Profit from bounties | 385 618 515 cr |
Combat bonds | 3 237 |
Profit from combat bonds | 6 424 751 991 cr |
Assassinations | 72 |
Profit from assassinations | 29 456 694 cr |
Highest single reward | 1 987 200 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 162 |
Lifetime fines value | 11 773 835 cr |
Bounties received/earned | 109 |
Lifetime bounty value | 195 900 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 2 817 cr |
Commodities smuggled | 5 |
Average profit | 563 cr |
Highest single transaction | 699 cr |
Trading |
|
Market network | 112 |
Trading profit | 4 608 457 170 cr |
Commodities traded | 98 529 |
Average profit | 13 055 119 cr |
Highest single transaction | 251 583 600 cr |
Mining |
|
Profits from mining | 49 902 279 cr |
Minerals refined | 652 |
Materials collected | 15 156 |
Exploration |
|
Systems visited | 7 125 |
Profits from exploration | 682 840 083 cr |
Level 2 detailed scans | 32 626 |
Level 3 detailed scans | 32 625 |
Highest payout | 16 918 113 cr |
Total hyperspace distance | 275 885 ly |
Total hyperspace jumps | 9 092 |
Max distance from start | 29 370,31 ly |
Max distance from Sol | 29 403,43 ly |
Max distance from Colonia | 23 797,33 ly |
Approximate time played | 11W 16M |
Passengers |
|
Total bulk passengers delivered | 910 |
Total VIPs delivered | 1 633 |
Total delivered | 2 543 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 154 |
Total profit | 21 487 460 cr |
Total rescue transactions | 33 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 2 114 |
Grade 1 upgrades generated | 500 |
Grade 2 upgrades generated | 586 |
Grade 3 upgrades generated | 730 |
Grade 4 upgrades generated | 265 |
Grade 5 upgrades generated | 33 |
Crew |
|
Crew credits earned | 1 419 495 219 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 17H 49M 26S |
Time in gunner role | 11M 40S |
Time in fighter con role | 25M 35S |
Total credits accrued | 108 503 389 cr |