CMDR Jakob Lightbringer profile
(Cobra MkIII)
Federation: Lieutenant
Empire: Prince
Balance |
|
---|---|
Current assets | 4 298 343 055 cr |
Credits spent on ships | 398 930 688 cr |
Credits spent on outfitting | 2 640 710 914 cr |
Credits spent on repairs | 18 024 527 cr |
Credits spent on fuel | 751 486 cr |
Credits spent on munitions | 946 889 cr |
Insurance claims | 38 |
Total claim costs | 92 482 701 cr |
Combat |
|
Bounties claimed | 789 |
Profit from bounties | 125 930 031 cr |
Combat bonds | 1 235 |
Profit from combat bonds | 185 950 429 cr |
Assassinations | 98 |
Profit from assassinations | 17 514 660 cr |
Highest single reward | 1 930 646 cr |
Skimmers killed | 72 |
Crime |
|
Fines issued | 63 |
Lifetime fines value | 1 623 270 cr |
Bounties received/earned | 128 |
Lifetime bounty value | 452 500 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 2 219 647 cr |
Commodities smuggled | 1 553 |
Average profit | 41 105 cr |
Highest single transaction | 968 946 cr |
Trading |
|
Market network | 292 |
Trading profit | 1 155 760 564 cr |
Commodities traded | 270 745 |
Average profit | 932 065 cr |
Highest single transaction | 26 757 216 cr |
Mining |
|
Profits from mining | 61 144 776 cr |
Minerals refined | 674 |
Materials collected | 21 310 |
Exploration |
|
Systems visited | 8 083 |
Profits from exploration | 2 579 837 672 cr |
Level 2 detailed scans | 85 859 |
Level 3 detailed scans | 85 859 |
Highest payout | 20 140 692 cr |
Total hyperspace distance | 485 131 ly |
Total hyperspace jumps | 11 476 |
Max distance from start | 35 642,07 ly |
Max distance from Sol | 35 618,63 ly |
Max distance from Colonia | 31 066,07 ly |
Approximate time played | 17W 4D 15H 13M |
Passengers |
|
Total bulk passengers delivered | 1 047 |
Total VIPs delivered | 32 |
Total delivered | 1 079 |
Total ejected | 80 |
Search and Rescue |
|
Total items rescued | 88 |
Total profit | 2 035 134 cr |
Total rescue transactions | 42 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 940 |
Grade 1 upgrades generated | 399 |
Grade 2 upgrades generated | 444 |
Grade 3 upgrades generated | 490 |
Grade 4 upgrades generated | 340 |
Grade 5 upgrades generated | 267 |