CMDR Honorless profile
(Federal Assault Ship)
Federation: Admiral
Empire: None
Balance |
|
---|---|
Current assets | 7 415 630 929 cr |
Credits spent on ships | 783 318 857 cr |
Credits spent on outfitting | 2 042 802 509 cr |
Credits spent on repairs | 54 262 283 cr |
Credits spent on fuel | 479 311 cr |
Credits spent on munitions | 9 167 912 cr |
Insurance claims | 86 |
Total claim costs | 227 202 911 cr |
Combat |
|
Bounties claimed | 9 932 |
Profit from bounties | 850 244 116 cr |
Combat bonds | 6 260 |
Profit from combat bonds | 6 017 269 626 cr |
Assassinations | 146 |
Profit from assassinations | 107 613 588 cr |
Highest single reward | 2 188 339 cr |
Skimmers killed | 304 |
Crime |
|
Fines issued | 190 |
Lifetime fines value | 2 921 431 cr |
Bounties received/earned | 472 |
Lifetime bounty value | 742 125 cr |
Highest bounty issued | 293 700 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 80 428 cr |
Commodities smuggled | 62 |
Average profit | 5 027 cr |
Highest single transaction | 28 708 cr |
Trading |
|
Market network | 92 |
Trading profit | 5 975 426 cr |
Commodities traded | 3 177 |
Average profit | 21 417 cr |
Highest single transaction | 853 270 cr |
Mining |
|
Profits from mining | 1 807 585 cr |
Minerals refined | 40 |
Materials collected | 16 185 |
Exploration |
|
Systems visited | 6 866 |
Profits from exploration | 573 629 722 cr |
Level 2 detailed scans | 18 479 |
Level 3 detailed scans | 41 285 |
Highest payout | 9 216 403 cr |
Total hyperspace distance | 358 028 ly |
Total hyperspace jumps | 9 819 |
Max distance from start | 26 198,52 ly |
Max distance from Sol | 26 203,52 ly |
Max distance from Colonia | 23 490,33 ly |
Approximate time played | 14W 4D 19H 53M |
Passengers |
|
Total bulk passengers delivered | 19 |
Total VIPs delivered | 268 |
Total delivered | 287 |
Total ejected | 40 |
Search and Rescue |
|
Total items rescued | 28 |
Total profit | 604 716 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 1 509 |
Grade 1 upgrades generated | 390 |
Grade 2 upgrades generated | 348 |
Grade 3 upgrades generated | 403 |
Grade 4 upgrades generated | 266 |
Grade 5 upgrades generated | 102 |
Crew |
|
Crew credits earned | 1 048 879 647 cr |
Crew hired | 10 |
Crew fired | 9 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 13H 54M 37S |
Time in gunner role | 2H 52M 32S |
Time in fighter con role | 1H 57M 43S |
Total credits accrued | 13 011 254 cr |