CMDR SMOGMOG profile
(Anaconda)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 3 437 778 081 cr |
Credits spent on ships | 805 643 219 cr |
Credits spent on outfitting | 1 313 588 554 cr |
Credits spent on repairs | 3 787 754 cr |
Credits spent on fuel | 91 483 cr |
Credits spent on munitions | 423 778 cr |
Insurance claims | 15 |
Total claim costs | 49 545 498 cr |
Combat |
|
Bounties claimed | 2 160 |
Profit from bounties | 343 349 091 cr |
Combat bonds | 166 |
Profit from combat bonds | 12 640 907 cr |
Assassinations | 135 |
Profit from assassinations | 214 998 170 cr |
Highest single reward | 1 120 200 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 29 |
Lifetime fines value | 8 850 cr |
Bounties received/earned | 81 |
Lifetime bounty value | 263 700 cr |
Highest bounty issued | 113 900 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 48 122 cr |
Commodities smuggled | 12 |
Average profit | 8 020 cr |
Highest single transaction | 40 978 cr |
Trading |
|
Market network | 54 |
Trading profit | 268 632 102 cr |
Commodities traded | 7 433 |
Average profit | 2 888 517 cr |
Highest single transaction | 32 607 932 cr |
Mining |
|
Profits from mining | 243 397 063 cr |
Minerals refined | 900 |
Materials collected | 6 994 |
Exploration |
|
Systems visited | 2 348 |
Profits from exploration | 151 910 200 cr |
Level 2 detailed scans | 5 466 |
Level 3 detailed scans | 5 465 |
Highest payout | 9 213 988 cr |
Total hyperspace distance | 132 219 ly |
Total hyperspace jumps | 3 255 |
Max distance from start | 33 238,96 ly |
Max distance from Sol | 33 277,60 ly |
Max distance from Colonia | 28 763,96 ly |
Approximate time played | 2W 1D 2H 11M |
Passengers |
|
Total bulk passengers delivered | 47 |
Total VIPs delivered | 494 |
Total delivered | 541 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 121 756 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 506 |
Grade 1 upgrades generated | 76 |
Grade 2 upgrades generated | 80 |
Grade 3 upgrades generated | 93 |
Grade 4 upgrades generated | 89 |
Grade 5 upgrades generated | 168 |