CMDR Jantah profile
(Type-6 Transporter)
Federation: Midshipman
Empire: None
Balance |
|
---|---|
Current assets | 1 623 963 259 cr |
Credits spent on ships | 2 420 309 cr |
Credits spent on outfitting | 79 941 135 cr |
Credits spent on repairs | 101 337 cr |
Credits spent on fuel | 102 303 cr |
Credits spent on munitions | 229 469 cr |
Insurance claims | 13 |
Total claim costs | 3 941 839 cr |
Combat |
|
Bounties claimed | 41 |
Profit from bounties | 535 711 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 10 000 cr |
Highest single reward | 28 470 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 29 432 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 3 880 cr |
Highest bounty issued | 1 020 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 33 125 cr |
Commodities smuggled | 14 |
Average profit | 4 732 cr |
Highest single transaction | 20 632 cr |
Trading |
|
Market network | 75 |
Trading profit | 1 246 308 cr |
Commodities traded | 1 551 |
Average profit | 11 128 cr |
Highest single transaction | 172 653 cr |
Mining |
|
Profits from mining | 78 296 cr |
Minerals refined | 18 |
Materials collected | 10 269 |
Exploration |
|
Systems visited | 17 104 |
Profits from exploration | 1 603 220 034 cr |
Level 2 detailed scans | 1 569 |
Level 3 detailed scans | 47 033 |
Highest payout | 4 175 337 cr |
Total hyperspace distance | 669 642 ly |
Total hyperspace jumps | 18 053 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 5W 4D 23H 23M |
Passengers |
|
Total bulk passengers delivered | 75 |
Total VIPs delivered | 195 |
Total delivered | 270 |
Total ejected | 9 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 605 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 584 |
Grade 1 upgrades generated | 401 |
Grade 2 upgrades generated | 48 |
Grade 3 upgrades generated | 26 |
Grade 4 upgrades generated | 34 |
Grade 5 upgrades generated | 75 |
Multi-Crew |
|
Total time in multi-crew | 51S |