CMDR TheMatrixGamer profile
Profile

Commander name:
Current ship:
Trinity [TR-01]
(Krait Mk II)
(Krait Mk II)
Member since:
6.3.2022
Distances submitted:
0
Systems visited:
1 135
Systems discovered first:
209

Ranks
Defenceless
Compiler
Federation: Warrant Officer
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 271 746 471 cr |
Credits spent on ships | 39 291 793 cr |
Credits spent on outfitting | 188 201 158 cr |
Credits spent on repairs | 1 142 496 cr |
Credits spent on fuel | 58 509 cr |
Credits spent on munitions | 215 647 cr |
Insurance claims | 3 |
Total claim costs | 17 378 834 cr |
Combat |
|
Bounties claimed | 32 |
Profit from bounties | 4 817 543 cr |
Combat bonds | 36 |
Profit from combat bonds | 4 640 000 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 745 870 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 8 |
Lifetime fines value | 950 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 200 cr |
Highest bounty issued | 100 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 34 |
Trading profit | 356 887 656 cr |
Commodities traded | 1 402 |
Average profit | 4 299 851 cr |
Highest single transaction | 31 114 800 cr |
Mining |
|
Profits from mining | 343 666 105 cr |
Minerals refined | 877 |
Materials collected | 3 745 |
Exploration |
|
Systems visited | 799 |
Profits from exploration | 75 878 115 cr |
Level 2 detailed scans | 4 719 |
Level 3 detailed scans | 4 719 |
Highest payout | 4 671 785 cr |
Total hyperspace distance | 23 746 ly |
Total hyperspace jumps | 1 062 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 59 714,04 ly |
Max distance from Colonia | 37 749,65 ly |
Approximate time played | 3W 1D 5H 4M |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 135 355 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 70 |
Grade 1 upgrades generated | 33 |
Grade 2 upgrades generated | 8 |
Grade 3 upgrades generated | 8 |
Grade 4 upgrades generated | 11 |
Grade 5 upgrades generated | 10 |
Crew |
|
Crew credits earned | 4 605 122 cr |
Crew hired | 9 |
Crew fired | 8 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 9H 52M 59S |
Time in gunner role | 1H 22M 1S |