CMDR hgwaz profile
(Anaconda)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6 032 041 348 cr |
Credits spent on ships | 1 974 929 008 cr |
Credits spent on outfitting | 5 647 480 352 cr |
Credits spent on repairs | 27 552 590 cr |
Credits spent on fuel | 939 921 cr |
Credits spent on munitions | 5 974 023 cr |
Insurance claims | 220 |
Total claim costs | 551 594 716 cr |
Combat |
|
Bounties claimed | 4 585 |
Profit from bounties | 234 106 022 cr |
Combat bonds | 5 301 |
Profit from combat bonds | 195 920 513 cr |
Assassinations | 50 |
Profit from assassinations | 41 202 663 cr |
Highest single reward | 463 252 cr |
Skimmers killed | 2 361 |
Crime |
|
Fines issued | 1 078 |
Lifetime fines value | 22 522 447 cr |
Bounties received/earned | 4 807 |
Lifetime bounty value | 4 102 585 cr |
Highest bounty issued | 12 000 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 23 748 975 cr |
Commodities smuggled | 2 989 |
Average profit | 402 525 cr |
Highest single transaction | 2 093 040 cr |
Trading |
|
Market network | 211 |
Trading profit | 732 832 495 cr |
Commodities traded | 164 762 |
Average profit | 461 481 cr |
Highest single transaction | 306 980 305 cr |
Mining |
|
Profits from mining | 571 568 011 cr |
Minerals refined | 2 357 |
Materials collected | 51 266 |
Exploration |
|
Systems visited | 15 815 |
Profits from exploration | 363 699 038 cr |
Level 2 detailed scans | 9 106 |
Level 3 detailed scans | 58 755 |
Highest payout | 9 767 392 cr |
Total hyperspace distance | 944 011 ly |
Total hyperspace jumps | 23 746 |
Max distance from start | 32 115,93 ly |
Max distance from Sol | 32 092,40 ly |
Max distance from Colonia | 42 492,31 ly |
Approximate time played | 13W 2D 23H 27M |
Passengers |
|
Total bulk passengers delivered | 9 035 |
Total VIPs delivered | 1 557 |
Total delivered | 10 592 |
Total ejected | 148 |
Search and Rescue |
|
Total items rescued | 277 |
Total profit | 1 730 450 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5 813 |
Grade 1 upgrades generated | 1 187 |
Grade 2 upgrades generated | 513 |
Grade 3 upgrades generated | 996 |
Grade 4 upgrades generated | 949 |
Grade 5 upgrades generated | 2 168 |
Crew |
|
Crew credits earned | 529 419 986 cr |
Crew hired | 11 |
Crew fired | 5 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 40M 16S |
Time in gunner role | 2H 1M 6S |
Time in fighter con role | 6M 15S |
Total credits accrued | 224 480 cr |