CMDR TheMurkovich profile
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 7 462 820 313 cr |
Credits spent on ships | 516 499 583 cr |
Credits spent on outfitting | 389 545 690 cr |
Credits spent on repairs | 2 816 223 cr |
Credits spent on fuel | 83 240 cr |
Credits spent on munitions | 851 718 cr |
Insurance claims | 12 |
Total claim costs | 24 486 446 cr |
Combat |
|
Bounties claimed | 146 |
Profit from bounties | 29 989 612 cr |
Combat bonds | 40 |
Profit from combat bonds | 860 881 cr |
Assassinations | 1 |
Profit from assassinations | 210 901 cr |
Highest single reward | 429 300 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 28 |
Lifetime fines value | 6 200 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 8 700 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 19 |
Trading profit | 2 150 473 283 cr |
Commodities traded | 13 533 |
Average profit | 27 928 224 cr |
Highest single transaction | 1 503 888 000 cr |
Mining |
|
Profits from mining | 127 737 683 cr |
Minerals refined | 321 |
Materials collected | 1 291 |
Exploration |
|
Systems visited | 1 511 |
Profits from exploration | 35 947 943 cr |
Level 2 detailed scans | 6 140 |
Level 3 detailed scans | 6 140 |
Highest payout | 1 324 402 cr |
Total hyperspace distance | 38 786 ly |
Total hyperspace jumps | 2 084 |
Max distance from start | 1 752,06 ly |
Approximate time played | 1W 6D 17H 7M |
Passengers |
|
Total bulk passengers delivered | 370 |
Total VIPs delivered | 80 |
Total delivered | 450 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 31 413 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 122 |
Grade 1 upgrades generated | 59 |
Grade 2 upgrades generated | 26 |
Grade 3 upgrades generated | 15 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 9 |
Crew |
|
Crew credits earned | 497 737 954 cr |
Crew hired | 2 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 10H 42M 18S |
Time in gunner role | 2H 10M 44S |
Time in fighter con role | 14M 1S |
Total credits accrued | 30 568 cr |