CMDR spicynote profile

Profile
Commander name:
Current ship:
Exo Eagle [One]
(Imperial Eagle)
 
Member since:
19.3.2022
 
Distances submitted:
0
 
Systems visited:
5 296
Systems discovered first:
2 534
 
Balance:
500 000 784 Cr
Ranks

61%

30%

100%

Rookie

33%

Elite I

42%

0%

Federation: Petty Officer

32%

Empire: Duke

14%
Credits
Flight log heatmap
Statistics

Balance

Current assets 6 968 288 859 cr
Credits spent on ships 953 803 345 cr
Credits spent on outfitting 1 558 857 664 cr
Credits spent on repairs 3 515 906 cr
Credits spent on fuel 147 297 cr
Credits spent on munitions 257 554 cr
Insurance claims 32
Total claim costs 75 075 085 cr

Combat

Bounties claimed 57
Profit from bounties 22 989 987 cr
Combat bonds 14
Profit from combat bonds 39 580 000 cr
Assassinations 0
Profit from assassinations 0 cr
Highest single reward 1 000 000 cr
Skimmers killed 4

Crime

Fines issued 54
Lifetime fines value 215 675 cr
Bounties received/earned 3
Lifetime bounty value 5 600 cr
Highest bounty issued 5 000 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 33
Trading profit 1 427 185 280 cr
Commodities traded 84 158
Average profit 9 389 377 cr
Highest single transaction 112 234 520 cr

Mining

Profits from mining 168 998 585 cr
Minerals refined 289
Materials collected 8 565

Exploration

Systems visited 4 655
Profits from exploration 1 902 740 395 cr
Level 2 detailed scans 27 622
Level 3 detailed scans 27 622
Highest payout 85 819 514 cr
Total hyperspace distance 295 815 ly
Total hyperspace jumps 5 401
Max distance from start 65 248,48 ly
Max distance from Sol 65 279,35 ly
Max distance from Colonia 46 252,18 ly
Approximate time played 5W 4D 17H 32M

Passengers

Total bulk passengers delivered 0
Total VIPs delivered 1 150
Total delivered 1 150
Total ejected 88

Crafting

Number of engineers used 13
Number of upgrades generated 892
Grade 1 upgrades generated 217
Grade 2 upgrades generated 131
Grade 3 upgrades generated 130
Grade 4 upgrades generated 140
Grade 5 upgrades generated 274

Crew

Crew credits earned 4 120 243 685 cr
Crew hired 3
Crew fired 3

Multi-Crew

Total time in multi-crew 3M 18S
Time in gunner role 18S