CMDR spicynote profile
(Imperial Eagle)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 6 968 288 859 cr |
Credits spent on ships | 953 803 345 cr |
Credits spent on outfitting | 1 558 857 664 cr |
Credits spent on repairs | 3 515 906 cr |
Credits spent on fuel | 147 297 cr |
Credits spent on munitions | 257 554 cr |
Insurance claims | 32 |
Total claim costs | 75 075 085 cr |
Combat |
|
Bounties claimed | 57 |
Profit from bounties | 22 989 987 cr |
Combat bonds | 14 |
Profit from combat bonds | 39 580 000 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 215 675 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 5 600 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 33 |
Trading profit | 1 427 185 280 cr |
Commodities traded | 84 158 |
Average profit | 9 389 377 cr |
Highest single transaction | 112 234 520 cr |
Mining |
|
Profits from mining | 168 998 585 cr |
Minerals refined | 289 |
Materials collected | 8 565 |
Exploration |
|
Systems visited | 4 655 |
Profits from exploration | 1 902 740 395 cr |
Level 2 detailed scans | 27 622 |
Level 3 detailed scans | 27 622 |
Highest payout | 85 819 514 cr |
Total hyperspace distance | 295 815 ly |
Total hyperspace jumps | 5 401 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 252,18 ly |
Approximate time played | 5W 4D 17H 32M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1 150 |
Total delivered | 1 150 |
Total ejected | 88 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 892 |
Grade 1 upgrades generated | 217 |
Grade 2 upgrades generated | 131 |
Grade 3 upgrades generated | 130 |
Grade 4 upgrades generated | 140 |
Grade 5 upgrades generated | 274 |
Crew |
|
Crew credits earned | 4 120 243 685 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 3M 18S |
Time in gunner role | 18S |