CMDR Sheppu profile
(Anaconda)
Federation: None
Empire: Knight
Balance |
|
---|---|
Current assets | 1 568 368 003 cr |
Credits spent on ships | 217 109 489 cr |
Credits spent on outfitting | 203 320 766 cr |
Credits spent on repairs | 2 980 065 cr |
Credits spent on fuel | 28 669 cr |
Credits spent on munitions | 123 164 cr |
Insurance claims | 7 |
Total claim costs | 9 032 134 cr |
Combat |
|
Bounties claimed | 94 |
Profit from bounties | 13 440 503 cr |
Combat bonds | 24 |
Profit from combat bonds | 1 360 976 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 7 |
Lifetime fines value | 2 200 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 1 300 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 27 |
Trading profit | 510 031 533 cr |
Commodities traded | 13 104 |
Average profit | 5 862 431 cr |
Highest single transaction | 48 360 000 cr |
Mining |
|
Profits from mining | 650 133 167 cr |
Minerals refined | 1 204 |
Materials collected | 3 275 |
Exploration |
|
Systems visited | 1 611 |
Profits from exploration | 221 167 631 cr |
Level 2 detailed scans | 8 514 |
Level 3 detailed scans | 8 514 |
Highest payout | 10 081 858 cr |
Total hyperspace distance | 87 428 ly |
Total hyperspace jumps | 2 124 |
Max distance from start | 25 868,70 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 530,69 ly |
Approximate time played | 1W 6D 5H 58M |
Passengers |
|
Total bulk passengers delivered | 134 |
Total VIPs delivered | 75 |
Total delivered | 209 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 134 |
Grade 1 upgrades generated | 94 |
Grade 2 upgrades generated | 22 |
Grade 3 upgrades generated | 13 |
Grade 4 upgrades generated | 5 |
Multi-Crew |
|
Total time in multi-crew | 2H 54M 32S |
Time in gunner role | 1H 4M 27S |
Time in fighter con role | 3M 1S |