CMDR PranQster profile
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 20 383 144 771 cr |
Credits spent on ships | 577 671 840 cr |
Credits spent on outfitting | 1 039 884 569 cr |
Credits spent on repairs | 1 267 816 cr |
Credits spent on fuel | 62 972 cr |
Credits spent on munitions | 200 013 cr |
Insurance claims | 5 |
Total claim costs | 12 400 237 cr |
Combat |
|
Bounties claimed | 33 |
Profit from bounties | 10 908 098 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 778 516 cr |
Skimmers killed | 46 |
Crime |
|
Fines issued | 7 |
Lifetime fines value | 2 449 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 1 400 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 24 |
Trading profit | 381 558 457 cr |
Commodities traded | 25 469 |
Average profit | 3 077 084 cr |
Highest single transaction | 32 344 704 cr |
Mining |
|
Profits from mining | 1 492 188 cr |
Minerals refined | 760 |
Materials collected | 10 999 |
Exploration |
|
Systems visited | 11 795 |
Profits from exploration | 7 278 747 490 cr |
Level 2 detailed scans | 125 962 |
Level 3 detailed scans | 125 956 |
Highest payout | 28 252 548 cr |
Total hyperspace distance | 539 315 ly |
Total hyperspace jumps | 12 684 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 13W 21H 27M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 53 |
Total delivered | 53 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 44 |
Total profit | 1 032 644 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 566 |
Grade 1 upgrades generated | 136 |
Grade 2 upgrades generated | 126 |
Grade 3 upgrades generated | 178 |
Grade 4 upgrades generated | 64 |
Grade 5 upgrades generated | 62 |