CMDR Arkighor profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 21 536 925 787 cr |
Credits spent on ships | 3 393 816 543 cr |
Credits spent on outfitting | 13 742 787 429 cr |
Credits spent on repairs | 71 852 029 cr |
Credits spent on fuel | 2 607 757 cr |
Credits spent on munitions | 8 587 258 cr |
Insurance claims | 40 |
Total claim costs | 340 782 464 cr |
Combat |
|
Bounties claimed | 5 826 |
Profit from bounties | 1 026 314 632 cr |
Combat bonds | 7 683 |
Profit from combat bonds | 5 571 311 136 cr |
Assassinations | 155 |
Profit from assassinations | 122 115 122 cr |
Highest single reward | 2 283 700 cr |
Skimmers killed | 76 |
Crime |
|
Fines issued | 784 |
Lifetime fines value | 9 092 950 cr |
Bounties received/earned | 684 |
Lifetime bounty value | 799 700 cr |
Highest bounty issued | 12 000 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 2 375 359 cr |
Commodities smuggled | 700 |
Average profit | 64 199 cr |
Highest single transaction | 530 793 cr |
Trading |
|
Market network | 366 |
Trading profit | 16 304 860 556 cr |
Commodities traded | 1 044 954 |
Average profit | 6 268 689 cr |
Highest single transaction | 1 241 517 456 cr |
Mining |
|
Profits from mining | 7 381 123 894 cr |
Minerals refined | 32 186 |
Materials collected | 76 889 |
Exploration |
|
Systems visited | 16 189 |
Profits from exploration | 4 221 046 973 cr |
Level 2 detailed scans | 130 236 |
Level 3 detailed scans | 130 236 |
Highest payout | 18 110 904 cr |
Total hyperspace distance | 1 092 121 ly |
Total hyperspace jumps | 27 674 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 21W 6D 20H 12M |
Passengers |
|
Total bulk passengers delivered | 24 606 |
Total VIPs delivered | 2 245 |
Total delivered | 26 851 |
Total ejected | 33 |
Search and Rescue |
|
Total items rescued | 4 098 |
Total rescue transactions | 166 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 15 172 |
Grade 1 upgrades generated | 1 266 |
Grade 2 upgrades generated | 1 669 |
Grade 3 upgrades generated | 2 259 |
Grade 4 upgrades generated | 3 150 |
Grade 5 upgrades generated | 6 828 |
Crew |
|
Crew credits earned | 1 693 394 031 cr |
Crew hired | 134 |
Crew fired | 134 |
Multi-Crew |
|
Total time in multi-crew | 15H 19M 40S |