CMDR duck0 profile
(Cobra MkIII)
Federation: Lieutenant
Empire: Master
Balance |
|
---|---|
Current assets | 7 328 961 603 cr |
Credits spent on ships | 579 862 079 cr |
Credits spent on outfitting | 1 662 127 356 cr |
Credits spent on repairs | 4 647 365 cr |
Credits spent on fuel | 230 251 cr |
Credits spent on munitions | 1 173 690 cr |
Insurance claims | 47 |
Total claim costs | 246 964 665 cr |
Combat |
|
Bounties claimed | 416 |
Profit from bounties | 40 046 231 cr |
Combat bonds | 6 |
Profit from combat bonds | 96 645 cr |
Assassinations | 16 |
Profit from assassinations | 9 074 616 cr |
Highest single reward | 1 184 428 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 175 |
Lifetime fines value | 560 082 cr |
Bounties received/earned | 53 |
Lifetime bounty value | 37 700 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 3 603 262 cr |
Commodities smuggled | 187 |
Average profit | 400 362 cr |
Highest single transaction | 1 347 556 cr |
Trading |
|
Market network | 137 |
Trading profit | 8 684 728 552 cr |
Commodities traded | 97 932 |
Average profit | 13 698 310 cr |
Highest single transaction | 336 328 212 cr |
Mining |
|
Profits from mining | 599 252 780 cr |
Minerals refined | 4 770 |
Materials collected | 8 818 |
Exploration |
|
Systems visited | 5 113 |
Profits from exploration | 338 354 118 cr |
Level 2 detailed scans | 19 164 |
Level 3 detailed scans | 19 158 |
Highest payout | 12 361 427 cr |
Total hyperspace distance | 171 184 ly |
Total hyperspace jumps | 8 422 |
Max distance from start | 8 634,03 ly |
Max distance from Sol | 8 687,42 ly |
Max distance from Colonia | 25 619,91 ly |
Approximate time played | 6W 6D 7H |
Passengers |
|
Total bulk passengers delivered | 4 131 |
Total VIPs delivered | 23 |
Total delivered | 4 154 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 133 648 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 009 |
Grade 1 upgrades generated | 359 |
Grade 2 upgrades generated | 236 |
Grade 3 upgrades generated | 202 |
Grade 4 upgrades generated | 127 |
Grade 5 upgrades generated | 85 |
Multi-Crew |
|
Total time in multi-crew | 38S |