CMDR OK_BOOMER profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 565 833 748 cr |
Credits spent on ships | 316 783 833 cr |
Credits spent on outfitting | 755 654 475 cr |
Credits spent on repairs | 4 042 984 cr |
Credits spent on fuel | 188 862 cr |
Credits spent on munitions | 486 164 cr |
Insurance claims | 16 |
Total claim costs | 112 128 636 cr |
Combat |
|
Bounties claimed | 969 |
Profit from bounties | 187 373 160 cr |
Combat bonds | 854 |
Profit from combat bonds | 71 648 478 cr |
Assassinations | 161 |
Profit from assassinations | 134 021 769 cr |
Highest single reward | 336 220 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 32 |
Lifetime fines value | 85 944 cr |
Bounties received/earned | 146 |
Lifetime bounty value | 953 000 cr |
Highest bounty issued | 160 900 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 114 417 cr |
Commodities smuggled | 90 |
Average profit | 16 345 cr |
Highest single transaction | 33 581 cr |
Trading |
|
Market network | 75 |
Trading profit | 1 303 891 303 cr |
Commodities traded | 11 225 |
Average profit | 6 238 714 cr |
Highest single transaction | 54 440 288 cr |
Mining |
|
Profits from mining | 1 273 785 185 cr |
Minerals refined | 4 734 |
Materials collected | 15 241 |
Exploration |
|
Systems visited | 3 218 |
Profits from exploration | 784 107 713 cr |
Level 2 detailed scans | 22 461 |
Level 3 detailed scans | 22 457 |
Highest payout | 8 810 542 cr |
Total hyperspace distance | 171 857 ly |
Total hyperspace jumps | 4 277 |
Max distance from start | 45 845,92 ly |
Max distance from Sol | 45 886,41 ly |
Max distance from Colonia | 38 013,80 ly |
Approximate time played | 6W 5D 5H 44M |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 893 |
Grade 1 upgrades generated | 210 |
Grade 2 upgrades generated | 174 |
Grade 3 upgrades generated | 203 |
Grade 4 upgrades generated | 175 |
Grade 5 upgrades generated | 131 |
Crew |
|
Crew credits earned | 210 995 459 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 35M 45S |
Time in gunner role | 1M 33S |
Time in fighter con role | 26M 44S |
Total credits accrued | 152 881 cr |