CMDR Aerosteon profile
(Asp Explorer)
Federation: Warrant Officer
Empire: None
Balance |
|
---|---|
Current assets | 7 674 742 741 cr |
Credits spent on ships | 362 042 645 cr |
Credits spent on outfitting | 689 934 540 cr |
Credits spent on repairs | 2 094 461 cr |
Credits spent on fuel | 301 542 cr |
Credits spent on munitions | 75 164 cr |
Insurance claims | 5 |
Total claim costs | 11 530 486 cr |
Combat |
|
Bounties claimed | 0 |
Profit from bounties | 0 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 4 |
Lifetime fines value | 82 490 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 500 cr |
Highest bounty issued | 300 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 63 |
Trading profit | 11 327 466 415 cr |
Commodities traded | 304 469 |
Average profit | 22 837 634 cr |
Highest single transaction | 78 001 280 cr |
Mining |
|
Profits from mining | 2 690 187 cr |
Minerals refined | 128 |
Materials collected | 868 |
Exploration |
|
Systems visited | 4 591 |
Profits from exploration | 1 101 433 415 cr |
Level 2 detailed scans | 22 470 |
Level 3 detailed scans | 22 468 |
Highest payout | 16 273 602 cr |
Total hyperspace distance | 345 796 ly |
Total hyperspace jumps | 5 531 |
Max distance from start | 65 325,15 ly |
Max distance from Sol | 65 356,04 ly |
Max distance from Colonia | 46 326,45 ly |
Approximate time played | 4W 4D 19H 1M |
Passengers |
|
Total bulk passengers delivered | 2 459 |
Total VIPs delivered | 111 |
Total delivered | 2 570 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 368 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 65 |
Grade 1 upgrades generated | 7 |
Grade 2 upgrades generated | 10 |
Grade 3 upgrades generated | 8 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 27 |