CMDR jotica profile
Profile

Commander name:
Current ship:
[JO-06K]
(Krait Phantom)
(Krait Phantom)
Member since:
29.4.2022
Distances submitted:
0
Systems visited:
592
Systems discovered first:
41

Ranks
Defenceless
Directionless
Federation: None
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 156 528 847 cr |
Credits spent on ships | 32 201 133 cr |
Credits spent on outfitting | 9 676 010 cr |
Credits spent on repairs | 81 893 cr |
Credits spent on fuel | 9 387 cr |
Credits spent on munitions | 55 990 cr |
Insurance claims | 1 |
Total claim costs | 129 503 cr |
Combat |
|
Bounties claimed | 4 |
Profit from bounties | 333 283 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 39 600 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 46 066 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 400 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 51 892 cr |
Commodities smuggled | 5 |
Average profit | 25 946 cr |
Highest single transaction | 35 456 cr |
Trading |
|
Market network | 6 |
Trading profit | 206 094 cr |
Commodities traded | 70 |
Average profit | 17 175 cr |
Highest single transaction | 91 986 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 1 429 |
Exploration |
|
Systems visited | 679 |
Profits from exploration | 154 406 647 cr |
Level 2 detailed scans | 5 792 |
Level 3 detailed scans | 5 792 |
Highest payout | 9 883 462 cr |
Total hyperspace distance | 58 463 ly |
Total hyperspace jumps | 747 |
Max distance from start | 25 868,70 ly |
Max distance from Sol | 29 120,98 ly |
Max distance from Colonia | 22 269,71 ly |
Approximate time played | 1W 3D 1H 1M |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 139 462 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 33 |
Grade 1 upgrades generated | 5 |
Grade 2 upgrades generated | 5 |
Grade 3 upgrades generated | 7 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 9 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |