CMDR Deepsix profile
(Krait MkII)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10 727 144 917 cr |
Credits spent on ships | 892 825 089 cr |
Credits spent on outfitting | 2 101 522 346 cr |
Credits spent on repairs | 5 087 681 cr |
Credits spent on fuel | 1 453 823 cr |
Credits spent on munitions | 386 386 cr |
Insurance claims | 13 |
Total claim costs | 18 750 933 cr |
Combat |
|
Bounties claimed | 1 618 |
Profit from bounties | 72 527 321 cr |
Combat bonds | 50 |
Profit from combat bonds | 1 481 200 cr |
Assassinations | 10 |
Profit from assassinations | 1 129 525 cr |
Highest single reward | 315 675 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 67 |
Lifetime fines value | 42 082 cr |
Bounties received/earned | 41 |
Lifetime bounty value | 84 845 cr |
Highest bounty issued | 8 485 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 62 225 cr |
Commodities smuggled | 10 |
Average profit | 10 371 cr |
Highest single transaction | 39 104 cr |
Trading |
|
Market network | 69 |
Trading profit | 1 937 771 466 cr |
Commodities traded | 92 156 |
Average profit | 1 523 405 cr |
Highest single transaction | 239 022 576 cr |
Mining |
|
Profits from mining | 1 840 978 356 cr |
Minerals refined | 4 406 |
Materials collected | 13 468 |
Exploration |
|
Systems visited | 16 648 |
Profits from exploration | 1 442 114 743 cr |
Level 2 detailed scans | 33 335 |
Level 3 detailed scans | 148 451 |
Highest payout | 15 350 644 cr |
Total hyperspace distance | 651 937 ly |
Total hyperspace jumps | 21 257 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 12W 1D 13H 45M |
Passengers |
|
Total bulk passengers delivered | 12 543 |
Total VIPs delivered | 7 110 |
Total delivered | 19 653 |
Total ejected | 303 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 257 777 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 920 |
Grade 1 upgrades generated | 142 |
Grade 2 upgrades generated | 156 |
Grade 3 upgrades generated | 171 |
Grade 4 upgrades generated | 182 |
Grade 5 upgrades generated | 269 |
Crew |
|
Crew credits earned | 86 727 327 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 40M 16S |
Time in gunner role | 15M 30S |
Time in fighter con role | 30M 50S |
Total credits accrued | 206 615 cr |
Total fines accrued | 126 157 cr |