CMDR Emil_ profile
(Diamondback Explorer)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 1 709 564 491 cr |
Credits spent on ships | 861 062 046 cr |
Credits spent on outfitting | 1 588 557 443 cr |
Credits spent on repairs | 6 847 243 cr |
Credits spent on fuel | 387 991 cr |
Credits spent on munitions | 467 542 cr |
Insurance claims | 112 |
Total claim costs | 152 374 344 cr |
Combat |
|
Bounties claimed | 1 334 |
Profit from bounties | 68 642 331 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 6 |
Profit from assassinations | 1 585 570 cr |
Highest single reward | 450 200 cr |
Skimmers killed | 51 |
Crime |
|
Fines issued | 187 |
Lifetime fines value | 130 374 cr |
Bounties received/earned | 193 |
Lifetime bounty value | 79 995 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 469 888 cr |
Commodities smuggled | 293 |
Average profit | 52 210 cr |
Highest single transaction | 403 040 cr |
Trading |
|
Market network | 118 |
Trading profit | 1 112 795 313 cr |
Commodities traded | 63 447 |
Average profit | 2 337 805 cr |
Highest single transaction | 132 569 000 cr |
Mining |
|
Profits from mining | 1 035 884 160 cr |
Minerals refined | 1 111 |
Materials collected | 7 122 |
Exploration |
|
Systems visited | 28 296 |
Profits from exploration | 999 722 628 cr |
Level 2 detailed scans | 12 820 |
Level 3 detailed scans | 98 115 |
Highest payout | 5 745 482 cr |
Total hyperspace distance | 1 264 159 ly |
Total hyperspace jumps | 30 977 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 14W 10H 5M |
Passengers |
|
Total bulk passengers delivered | 1 369 |
Total VIPs delivered | 129 |
Total delivered | 1 498 |
Total ejected | 36 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 41 298 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 467 |
Grade 1 upgrades generated | 222 |
Grade 2 upgrades generated | 37 |
Grade 3 upgrades generated | 30 |
Grade 4 upgrades generated | 35 |
Grade 5 upgrades generated | 143 |
Crew |
|
Crew credits earned | 16 919 988 cr |
Crew hired | 8 |
Crew fired | 6 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 11H 38M 9S |
Time in gunner role | 5H 13M 36S |
Time in fighter con role | 1H 21M 30S |
Total credits accrued | 3 895 740 cr |