CMDR Elvira Cannon profile
Federation: Ensign
Empire: Squire
Balance |
|
---|---|
Current assets | 10 342 802 326 cr |
Credits spent on ships | 538 914 367 cr |
Credits spent on outfitting | 1 456 325 838 cr |
Credits spent on repairs | 9 230 783 cr |
Credits spent on fuel | 88 386 cr |
Credits spent on munitions | 2 533 747 cr |
Insurance claims | 16 |
Total claim costs | 72 824 869 cr |
Combat |
|
Bounties claimed | 2 579 |
Profit from bounties | 204 686 996 cr |
Combat bonds | 1 288 |
Profit from combat bonds | 4 090 995 808 cr |
Assassinations | 84 |
Profit from assassinations | 14 974 858 cr |
Highest single reward | 1 464 820 cr |
Skimmers killed | 115 |
Crime |
|
Fines issued | 332 |
Lifetime fines value | 676 479 cr |
Bounties received/earned | 754 |
Lifetime bounty value | 3 622 700 cr |
Highest bounty issued | 794 300 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 148 285 cr |
Commodities smuggled | 21 |
Average profit | 49 428 cr |
Highest single transaction | 98 616 cr |
Trading |
|
Market network | 50 |
Trading profit | 1 094 205 386 cr |
Commodities traded | 11 391 |
Average profit | 6 112 879 cr |
Highest single transaction | 251 335 092 cr |
Mining |
|
Profits from mining | 31 473 212 cr |
Minerals refined | 263 |
Materials collected | 13 780 |
Exploration |
|
Systems visited | 3 794 |
Profits from exploration | 932 157 971 cr |
Level 2 detailed scans | 40 050 |
Level 3 detailed scans | 40 050 |
Highest payout | 12 422 469 cr |
Total hyperspace distance | 206 416 ly |
Total hyperspace jumps | 4 955 |
Max distance from start | 25 442,64 ly |
Max distance from Sol | 25 316,63 ly |
Max distance from Colonia | 44 699,90 ly |
Approximate time played | 4W 3H 14M |
Passengers |
|
Total bulk passengers delivered | 2 276 |
Total VIPs delivered | 13 |
Total delivered | 2 289 |
Total ejected | 86 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 506 348 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 261 |
Grade 1 upgrades generated | 271 |
Grade 2 upgrades generated | 287 |
Grade 3 upgrades generated | 326 |
Grade 4 upgrades generated | 220 |
Grade 5 upgrades generated | 157 |
Crew |
|
Crew credits earned | 496 365 910 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 16M 58S |
Time in gunner role | 2M 3S |
Time in fighter con role | 35M 55S |
Total credits accrued | 8 620 412 cr |