CMDR Gledis Gotie profile
![](/img/users/1/6/2/2/1/6/162216.png?v=1656937382)
(Krait Phantom)
![](/img/ships/unknown.jpg)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 149 549 990 cr |
Credits spent on ships | 3 752 841 535 cr |
Credits spent on outfitting | 8 601 689 659 cr |
Credits spent on repairs | 16 627 216 cr |
Credits spent on fuel | 594 786 cr |
Credits spent on munitions | 790 785 cr |
Insurance claims | 125 |
Total claim costs | 626 366 961 cr |
Combat |
|
Bounties claimed | 740 |
Profit from bounties | 44 464 714 cr |
Combat bonds | 160 |
Profit from combat bonds | 9 313 927 cr |
Assassinations | 26 |
Profit from assassinations | 515 056 cr |
Highest single reward | 677 607 cr |
Skimmers killed | 24 |
Crime |
|
Fines issued | 44 |
Lifetime fines value | 1 267 293 cr |
Bounties received/earned | 22 |
Lifetime bounty value | 41 225 cr |
Highest bounty issued | 21 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | −10 400 cr |
Commodities smuggled | 40 |
Average profit | −10 400 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 54 |
Trading profit | 11 496 133 706 cr |
Commodities traded | 153 381 |
Average profit | 28 812 365 cr |
Highest single transaction | 1 989 280 300 cr |
Mining |
|
Profits from mining | 4 302 521 189 cr |
Minerals refined | 7 602 |
Materials collected | 15 073 |
Exploration |
|
Systems visited | 34 461 |
Profits from exploration | 4 922 052 369 cr |
Level 2 detailed scans | 124 964 |
Level 3 detailed scans | 144 392 |
Highest payout | 19 768 639 cr |
Total hyperspace distance | 1 732 997 ly |
Total hyperspace jumps | 37 052 |
Max distance from start | 39 278,00 ly |
Max distance from Sol | 38 940,04 ly |
Max distance from Colonia | 35 462,81 ly |
Approximate time played | 13W 4D 8H 23M |
Passengers |
|
Total bulk passengers delivered | 54 |
Total VIPs delivered | 1 813 |
Total delivered | 1 867 |
Total ejected | 112 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 728 |
Grade 1 upgrades generated | 218 |
Grade 2 upgrades generated | 130 |
Grade 3 upgrades generated | 172 |
Grade 4 upgrades generated | 113 |
Grade 5 upgrades generated | 95 |
Crew |
|
Crew credits earned | 614 784 056 cr |
Crew hired | 20 |
Crew fired | 18 |
Crew lost | 5 |