CMDR Smeagol74 profile
(Anaconda)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 2 716 622 283 cr |
Credits spent on ships | 391 637 819 cr |
Credits spent on outfitting | 283 389 328 cr |
Credits spent on repairs | 3 030 385 cr |
Credits spent on fuel | 84 267 cr |
Credits spent on munitions | 68 767 cr |
Insurance claims | 4 |
Total claim costs | 3 208 598 cr |
Combat |
|
Bounties claimed | 53 |
Profit from bounties | 447 908 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 2 450 cr |
Skimmers killed | 36 |
Crime |
|
Fines issued | 149 |
Lifetime fines value | 22 550 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 3 425 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 33 |
Trading profit | 124 085 533 cr |
Commodities traded | 3 904 |
Average profit | 689 364 cr |
Highest single transaction | 109 500 402 cr |
Mining |
|
Profits from mining | 121 814 862 cr |
Minerals refined | 3 214 |
Materials collected | 4 862 |
Exploration |
|
Systems visited | 5 990 |
Profits from exploration | 1 167 245 256 cr |
Level 2 detailed scans | 26 579 |
Level 3 detailed scans | 60 387 |
Highest payout | 15 321 213 cr |
Total hyperspace distance | 267 675 ly |
Total hyperspace jumps | 7 099 |
Max distance from start | 65 262,60 ly |
Max distance from Sol | 65 319,47 ly |
Max distance from Colonia | 46 284,34 ly |
Approximate time played | 5W 6D 23H 32M |
Passengers |
|
Total bulk passengers delivered | 8 156 |
Total VIPs delivered | 205 |
Total delivered | 8 361 |
Total ejected | 193 |
Search and Rescue |
|
Total items rescued | 48 |
Total profit | 865 362 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 112 |
Grade 1 upgrades generated | 48 |
Grade 2 upgrades generated | 18 |
Grade 3 upgrades generated | 20 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 11 |
Multi-Crew |
|
Total time in multi-crew | 7H 27M 22S |
Time in gunner role | 13M 44S |
Time in fighter con role | 2H 47M 38S |
Total credits accrued | 6 501 154 cr |
Total fines accrued | 100 cr |